Space Engineers

Space Engineers

[STABLE/DEV] Advanced FTL Jump Drive/Interdictor
Mostrando 11-20 de 95 aportaciones
< 1  2  3  4 ... 10 >
Actualización: 2 JUL 2016 a las 2:47 p. m.

* Fix duplicate message id with Beam Drill mod.

Actualización: 2 JUL 2016 a las 1:08 p. m.

* FIx for 01.142.007 hotfix regression.

Actualización: 30 JUN 2016 a las 7:18 p. m.

* Temporarily roll back part of the BlockVariants change until game crash is fixed.

Actualización: 30 JUN 2016 a las 12:45 p. m.

* Update to DEV 01.142.
* Inherit block from IMyJumpDrive instead of IMyGyro
* Add terminal controls to select GPS locations and distances
* Enable full PB support
* Fix for disappearing ships
* Add BlockVariants

Actualización: 17 MAR 2016 a las 11:00 a. m.

* Fix for game update 01.126

Actualización: 6 FEB 2016 a las 5:01 p. m.

* Added spooling and cooldown sounds
* Added sound when jumping if there's no soundblock
* Possibly fixed incorrect position when jumping (not disappearing ship fix!)

Actualización: 31 ENE 2016 a las 10:32 p. m.

* Added planetary collision and gravity well warnings
* Added option to disable jumping in gravity well ('/ftl gravitywell off' to disable)
* Fixed jump effect in MP, added two more sizes for larger ships.

Actualización: 17 ENE 2016 a las 10:47 p. m.

* Fix for game update 01.117

Actualización: 11 DIC 2015 a las 8:54 p. m.

* Fix bug preventing placement of FTL if settings are overridden.
* Added LargeMass, SmallMass, MaxSpool, MaxCooldown, and CooldownMultiplier admin commands.
* Increased the default baseline mass for large grids to 3mil kg, and small grids to 105,000 kg.

Actualización: 5 DIC 2015 a las 3:09 p. m.

* Added 'inhibitstockjump' to help text.