Garry's Mod

Garry's Mod

N64 Mario Bros. (Playermodel/NPC/Ragdoll)
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Update: 3 Jun @ 1:52am

- Fixed an oversight where one of Mario's intro lines wasn't in a valid sample rate.

Update: 3 Jun @ 1:33am

- Lengthened the pain delay to compensate for Luigi's longer damage clips.
- Adjusted Luigi's phyiscs model to match his proportions more closely.

Update: 3 Jun @ 12:44am

- Replaced a duplicate jump clip with a unique one.
- Replaced some of Mario's voice clips with higher quality versions from other sources.
- Cleaned up Mario Tennis clips to reduce noise.
- Fixed NPCs not playing voiceclips properly.
- Added Luigi!

Update: 6 Feb @ 5:23pm

- Physics model has been updated.
- Mario's mass has been increased.
- Minor proportion fixes.
- NPCs should no longer T-Pose upon death (hopefully).
- Mario's hitboxes are grouped and the spine hitboxes have been made more accurate to his body shape.

Update: 1 Feb @ 5:17pm

- Redid Metal Mario's materials to look closer to his intended appearance.

Update: 29 Jan @ 7:16pm

- Adjusted the facial expression code to check for Mario first.
- The attack delay is now called after Mario does a primary or secondary attack.
- Minor logic flow adjustments.

Update: 25 Jan @ 9:28pm

- Initial upload.