Project Zomboid

Project Zomboid

[B41/B42] 10 Years Later - WIP
23件中 1-10 を表示
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更新: 8月2日 @ 8時29分

- Fixed the bug of generating trees each time a game is loaded on b41

更新: 5月14日 @ 2時39分

[V.1.4.2] Fix

- Fix snow sprite on trees

更新: 3月18日 @ 11時25分

[V.1.4.1] Update

- Added a sandbox option to disable random vehicle rotation (vehicle already present on the vanilla map)

更新: 3月12日 @ 10時33分

更新: 3月12日 @ 10時33分

更新: 3月8日 @ 13時09分

[V.1.4.1] Update

- Added script to randomly generate tree foliage by Alree

更新: 3月8日 @ 12時00分

[V.1.4.0] Update

- Remove all vehicles spawn submods, vehicle spawn rate + random angle is now managed by sandbox options in the main mod

If you have a save that used one of the vehicle mods (Low / vanilla / high), you need to go to "Load" => click on "more...", "Choose mods..." and remove missing mods.

更新: 3月8日 @ 10時56分

[V.1.3.5] Fix

- Fix lua error : `Callframe at: get function: v13 -- file: TYL_GENERATOR.lua line # 17 | MOD: [B42] 10 Years Late
- Add random blood generation on vehicles.

更新: 2月26日 @ 9時39分

[V.1.3.4] Fix

- Fix vegetation spawning in water
- Optimization of random trash (WIP)

更新: 2月24日 @ 13時19分

[V.1.3.3] Update

- Added random bush generation (disabled by default)