Arma 3
Reaction Forces - Playable Content Plus
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Uppdatering: 6 sep @ 10:20

Air Control (Tanoa & Sefrou Ramal)
- Fixed: Ghost VO lines weren't playing, possible Ghost team flow stuck

Uppdatering: 12 jul @ 23:15

- Repacked with key.

Uppdatering: 20 jun @ 22:35

Air Control
- Fixed: Missing mainflow.fsm in Sefrou-Ramal SP version

Uppdatering: 19 jun @ 12:33

Air Control
- Various smaller and bigger script fixes for Tanoa and Sefrou-Ramal version

Uppdatering: 20 apr @ 7:47

Air Control
- Added: Beta scenario release on Tanoa terrain, bugs are to be expected

Uppdatering: 28 jan @ 22:55

Data
- Added: Rhino MGS wheeled tank destroyer has been added to the SFIA faction
- Added: New mod logo to differentiate the new content from the Reaction Forces CDLC

Air Control (Sefrou-Ramal)
- Added: AH-99J Python helicopter is now available in the motor pool if the Expeditionary Forces CDLC is enabled
- Fixed: The intro fight would keep repeating
- Fixed: SAD task area marker position

Uppdatering: 27 jan @ 14:13

Data
- Added: Huron, Blackfish, and Falcon with sand livery to the NATO (Desert) faction

Air Control (Sefrou-Ramal)
- Added: Systemchat messages will now report on Nightmare-1 task progress
- Fixed: Huron wouldn't spawn correctly when requested via motor pool
- Tweaked: Falcon UAV with desert skin is now available at the motor pool

Uppdatering: 25 jan @ 0:24

Air Control (Sefrou-Ramal)
- Fixed: Some supply boxes could get destroyed while Nightmare-1 was doing the supply run
- Fixed: Nightmare-1 MEDEVAC point could have been wrongly selected
- Removed: Support entry (Falcon)
- Tweaked: Compositions

Uppdatering: 23 jan @ 15:51

Initial release.

Uppdatering: 23 jan @ 14:44