Arma 3
Reaction Forces - Playable Content Plus
Viser 1–10 av 12 bidrag
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Oppdatering: 6. sep. @ 10.20

Air Control (Tanoa & Sefrou Ramal)
- Fixed: Ghost VO lines weren't playing, possible Ghost team flow stuck

Oppdatering: 12. juli @ 23.15

- Repacked with key.

Oppdatering: 20. juni @ 22.35

Air Control
- Fixed: Missing mainflow.fsm in Sefrou-Ramal SP version

Oppdatering: 19. juni @ 12.33

Air Control
- Various smaller and bigger script fixes for Tanoa and Sefrou-Ramal version

Oppdatering: 20. apr. @ 7.47

Air Control
- Added: Beta scenario release on Tanoa terrain, bugs are to be expected

Oppdatering: 28. jan. @ 22.55

Data
- Added: Rhino MGS wheeled tank destroyer has been added to the SFIA faction
- Added: New mod logo to differentiate the new content from the Reaction Forces CDLC

Air Control (Sefrou-Ramal)
- Added: AH-99J Python helicopter is now available in the motor pool if the Expeditionary Forces CDLC is enabled
- Fixed: The intro fight would keep repeating
- Fixed: SAD task area marker position

Oppdatering: 27. jan. @ 14.13

Data
- Added: Huron, Blackfish, and Falcon with sand livery to the NATO (Desert) faction

Air Control (Sefrou-Ramal)
- Added: Systemchat messages will now report on Nightmare-1 task progress
- Fixed: Huron wouldn't spawn correctly when requested via motor pool
- Tweaked: Falcon UAV with desert skin is now available at the motor pool

Oppdatering: 25. jan. @ 0.24

Air Control (Sefrou-Ramal)
- Fixed: Some supply boxes could get destroyed while Nightmare-1 was doing the supply run
- Fixed: Nightmare-1 MEDEVAC point could have been wrongly selected
- Removed: Support entry (Falcon)
- Tweaked: Compositions

Oppdatering: 23. jan. @ 15.51

Initial release.

Oppdatering: 23. jan. @ 14.44