tModLoader
Turtle's Brilliant Diamond Breath
กำลังแสดง 1-10 จาก 17 รายการ
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อัปเดต: 15 ก.ย. @ 8: 28am
โดย Turtleren

Version 0.2.10
** New **
- Supporting small mod icon on config menu.

** Changes **
- Bumped L'il Dragon dependency to 4.13.0. Updated to support the breath stat scaling config added in that update.
- The mod's display name has changed to be shorter so that the config menu icon can show up.
Existing: Turtle's Brilliant Diamond Breath Addon
New name: Turtle's Brilliant Diamond Breath
The mod's internal codename remains the same, being TurtlesBrilliantDiamondBreathAddon.

** Fixes **
None

** Code/Internal **
None

อัปเดต: 24 ส.ค. @ 2: 51am
โดย Turtleren

Version 0.2.9
** New **
None

** Changes **
- Bumped L'il Dragon dependency.

** Fixes **
- Fixed the Radiant Charge ability behaving oddly with hover wings.
- Fixed Radiant Charge triggering on races that shouldn't be able to use breath attacks right now.

** Code/Internal **
- Properly use ChangeDir for the player's facing direction while using Radiant Charge, instead of setting direction directly.

อัปเดต: 18 ส.ค. @ 6: 36pm
โดย Turtleren

Version 0.2.8
** New **
None

** Changes **
None

** Fixes **
- Fixed light breath's secondary ability working if you have the breath on a race that shouldn't be able to normally unlock breaths (eg. Betsy)

** Code/Internal **
None

อัปเดต: 6 ส.ค. @ 5: 09pm
โดย Turtleren

Version 0.2.7
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Optimisation improvement regarding improper use case for Math.Sign.

อัปเดต: 4 ส.ค. @ 6: 55pm
โดย Turtleren

Version 0.2.6
** New **
None

** Changes **
None

** Fixes **
- Fixed the breath gem being unusable if you are playing with a mod that makes it not consumed on use.

** Code/Internal **
None

อัปเดต: 6 ก.ค. @ 1: 28am
โดย Turtleren

Version 0.2.5
** New **
None

** Changes **
None

** Fixes **
None

** Code/Internal **
- Fixed some improper uses of hasBreathAffinity instead of HasBreathAffinity.

อัปเดต: 16 เม.ย. @ 4: 16am
โดย Turtleren

Version 0.2.4
** New **
None

** Changes **
None

** Fixes **
- Orb projectile hitbox has been made 8x bigger to try and reduce cases where the orb attacks an enemy but somehow misses??? Seems to happen with lag sometimes.

** Code/Internal **
None

อัปเดต: 28 มี.ค. @ 12: 21am
โดย Turtleren

Version 0.2.3
** New **
None

** Changes **
None

** Fixes **
- oops, i forgot to update the config strings to show the correct default value.

** Code/Internal **
None

อัปเดต: 28 มี.ค. @ 12: 20am
โดย Turtleren

Version 0.2.2
** New **
None

** Changes **
- Charge rate boosted significantly when a statue in daylight and slightly while a statue at night.
I don't feel it's right to have to sit around for too long to charge up in daylight like this, and at night it doesn't really feel like it's even an option right now (although it's not really intended to be, but it should at least have a niche).

** Fixes **
None

** Code/Internal **
None

อัปเดต: 26 มี.ค. @ 1: 19am
โดย Turtleren

Version 0.2.1
** New **
None

** Changes **
None

** Fixes **
- Added some 'just in case' safety to the 'no charge' buff to prevent a possible error scenario (very unlikely, but the buff might be possible to remove twice in one tick due to there being two conditions in which it can be forcibly removed).

** Code/Internal **
None