Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Coast of Vampire - Vampire Coast 6.0
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Update: 9 mei om 23:54

minor script fixed.

Update: 9 mei om 17:38

minor script fixed.

Update: 9 mei om 17:29

new update

-Now, dig up treasure from the nearby ground!

Update: 9 mei om 1:23

minor fixed.

Update: 8 mei om 14:03

new updates.

1) Fully restored income building effects from Total War: Warhammer II.
-Previously, only the income from “income buildings” was restored.
-But now the data has been matched to fully replicate the income values from Warhammer II Vampire Coast.

2) Added ship upgrade effects.

Update: 8 mei om 2:13

minor fixed.

Update: 8 mei om 2:05

Changes

1)Mourngul Haunter & Mournguls
-Removed forward attack animation that caused them to isolate oneself deep in enemy lines (buff)

2)Syreen
-gains 30% missile resistance, same as Mournguls (buff)

3)Post-Battle Options
-Enhanced post-battle choice effects (buff)

Update: 7 mei om 10:43

minor fixed.

Update: 6 mei om 8:58

The systemic difficulty of the Vampire Coast was deemed excessively unfair, so the following changes have been made.

Major Changes

-Added research bonuses to the first tier of research groups (buff)
-Added research bonuses to the Captain’s Cabin building (buff)
-Reduced the cost of Pirate Cove buildings (buff)
-Adjusted Abyss Guard unit to appear at an earlier tier (buff)
-Legendary Lords now provide recruitment pools to nearby allies (buff)

-Added new interaction options for Vampire Fleet Captains

Update: 3 mei om 4:04

minor icon changed.