tModLoader

tModLoader

EBF Mod
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Update: 30 Aug @ 7:34am

Version 1.6.1 has been published to Stable tModLoader v2025.6

Update: 30 Aug @ 6:00am

Version 1.6

- Added Neon Valkyrie (henceforth referred to as 'NV'), along with spawn item, flybot and turret minions, drops, trophy and relic.

- Lance now sells ingredients to make NV's summoning item after each mech boss has been defeated.
- Added a special dialogue from Lance that appears the first time you talk to him after NV has been defeated.
- Changed some weapon recipes to include materials that drop from NV, including Fusion Blade, Iron Tusk and Riot Shield.

- Added Jubileus, Nitro Bomber XL, Stormsplitter and Wrecking Rod.
- Changed and added some more utils in the code, as well as some base classes (importantly, one for deathrays).
- Added Godcat, along with their vehicles, red/blue crystal minions, treasure bag, item drops, trophies and relic.
- Anna now sells sacred jewels: One upon arrival, another upon entering hardmode, the final upon defeating Moon Lord.

- An altar of Godcat now drops from the Moon Lord.
- Fixed a major bug regarding multi-shooting staves with attack speed bonuses.

Update: 15 Jun @ 3:54am

Version 1.5.1:

-Fixed missing npc dialogues.

Update: 9 Jun @ 7:43am

Version 1.5 The NPC Update:

-Added Matt, Natalie, Lance, Anna and NoLegs.
-Added tag damage to the cat toys, so vanilla minions benefit.
-Reduced the volume of Cat Warrior.
-Nerfed Coconut gun, -1 damage, and made the recipe more expensive.
-Nerfed Oak staff, -2 damage and +2 usetime.
-Buffed Dank Nimbus, +1 damage.
-Synced the cat toy "blip" sound to the stab particle, instead of when boost is applied.
-Star Hammer minion boost changed from three sets of star bursts to one set of homing stars.
-Grounded minions are now more eager to land, and can now land on platforms.
-Replaced Swordbreaker with Dark Stalker, and moved back its progression to match blood blade.
it can also be upgraded to Black Fang, making it the proper corruption counterpart to blood blade.

-Both adamantite and titanium can now be used to craft the Black Fang.
-Updated tooltips of some weapons. Mostly the cat toys.
-Witch doctor no longer sells Gaia's bow. Anna does that instead.

Update: 6 Apr @ 5:15am

- Added 9 new Cat Toy weapons: Blood Bank, Buster Sword, Godly Book, Icecream Sandwich, Leaf Shield, Power Paw, Riot Shield, Star Hammer and Steel Buckler.

- Added 2 new accessories: Gold Star and Tetromino.
- Fixed Gaia's Bow and Love Blade costing an obscene amount of money.

Update: 3 Mar @ 11:29am

Version 1.3 The Staff Update:

Changelog:

- Added 11 new staves: Arctic Trident, Arctic Wind, Beholding Eye, Dank Nimbus (Nimbus Rod), Dragon Wings, Druid Staff, Nirvana, Oak Staff, Razorwind, Tribolt and Wrath of Zeus.

- Improved the holding style of existing staves.
- Deep Blue, Sub-Zero, Quake Maker and Desert Scorpion alt-fire are no longer blocked by line of sight.
- Adjusted knockback of all weapons (especially melee, where most have been increased).
- You can no longer turn while a melee weapon is in the middle of a swing.
- Inferno now emits its own light, not just the particles it spawns on hit.
- Changed Berzerker's recipe.
- Made coconut shooter's coconut bounce from enemies.
- Changed the sound for Sub-Zero's alt-fire.
- Added a proper sand dune for the Desert Scorpion.
- Made the tile collision of Air Strike and Shooting Star attempt to activate slightly above the cursor.
- Resprited Blizzard, Dragon's Feather and Giant Slayer.
- Resprited the sidearms for Deep Blue, Destroyer and Steel Shark.
- Added autofire to all bows, but increased their required maximum charge.
- Renamed Angry Faic to Agnry Faic.
- Buffed Blizzard by giving it an extra projectile and 3 more damage. Reduced accuracy slightly to compensate.
- Fixed Air strike mana cost not being displayed.

Update: 28 Jan @ 6:16am

Version 1.2 Gun Update

-Added 15 new guns: Biohazard Blaster, Coconut Shooter, Crystal Wing, Deep Blue, Desert Scorpion, Destroyer, Exterminator, Heavy Claw, God Hand, Positron Rifle, Quake Maker, Shadow Blaster, Steel Shark, SubZero and The Phantom.

Tweaks:

-Improved the Dark Tooth's Black Hole.
-Updated tooltips of various weapons.
-Added the Excalibur swing effect to Soul Eater and scaled it down.
-Swapped the progression point of the Juggernaut and the Iron Tusk.
-Blizzard is now a little less accurate.
-Bows no longer drain ammo twice.
-The Shooting Star's damage is now even more random.
-Thorns from The Stinger now deal full damage.
-Fixed the Air Strike bombs not shaking while in the ground.
-Added dust effects to Blood Blade and Swift Brand.
-Buffed Blood Blade, +3 damage, -3 usetime, +5% extra lifesteal.
-Swift Brand is now 10% bigger.
-Sharanga now also requires meteorite bars.
-Judgement sound has been changed to something we're allowed to use.

Update: 16 Jan @ 8:02am

Version 1.1.1 Balances and Fixes

-Anarchy -6 usetime, and is now 8 pixels bigger.
-Avenger +13 damage and -4 usetime.
-Berzerker +5 damage and -2 usetime.
-Dragon's feather 10% bigger and +28 damage.
-Fusion blade +7 damage, +6 usetime and -1 second of projectile lifetime.
-Heavens gate +50 damage and -2 usetime.
-Inferno +5 damage.
-Love blade +10 damage, -3 usetime and aura now does 75% of damage instead of 50%.
-Soul eater 10% bigger and +50 damage.
-Swift brand +2 damage.
-Giant slayer +6 damage and -25 usetime. Being webbed and stoned now also prevents using the item.
-Ice needle +54 damage, javelin explodes 5 ticks earlier, -2 snowflakes and stronger homing.
-Alchemist bow, charge gives 66% extra damage instead of 100%.
-Black widow, +6 damage and charge gives 50% extra damage instead of 0%.

-Crimson dragon, +4 damage, -10 usetime, bats spawn 3 times per sec instead of 2, max draw is achieved 20 ticks earlier and charge gives 150% extra damage instead of 100%.

-Eagle eye, +2 damage and charge gives 150% extra damage instead of 100%.
-Fairy bow, -15 usetime, extra leaves on full charge do 75% of damage instead of 50%.
-Gaia's bow, +5 damage and poison lasts 2 seconds longer.

-Gaia's gift, +10 damage, charge gives 33% extra damage instead of 50%, regained health is 6.66% instead of 10% of damage.

-Iron tooth, Max draw is achieved 10 ticks earlier, arrows now only explode on full charge.
-Regal turtle, -7 damage and charge gives 125% extra damage instead of 100%.
-Sharanga, +32 damage.
-Thorn bow, -20 usetime and stingers deal full damage instead of 50%.
-Thor's hammer, retiered to pre-mech with a new recipe and max draw is achieved 10 ticks earlier.
-The Air Strike bombs and Shooting Star projectile now passes through tiles above the clicked position.
-Seraphim, +55 damage.

-Dark Tooth, passive mana drain is now 4 instead of 5 per second and maximum speed has been increased from 3 to 5.


Update: 15 Jan @ 10:03am

Version 1.1 has been published to Stable tModLoader v2024.11

Update: 5 Jan @ 1:01pm

Version 1.0 has been published to Stable tModLoader v2024.10