Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

SMAC Factions Morgan Industries
Mostrando 1-10 de 10 aportaciones
Actualización: 3 JUN 2015 a las 0:03

- Added support for Social Engineering

Actualización: 11 MAR 2015 a las 16:32

Actualización: 11 MAR 2015 a las 14:43

- Updated to winter patch

Actualización: 25 ENE 2015 a las 22:25

- Fixed a city name
- Civilopedia no longer displays dummy entries such as trait buildings
- Re-added missing art assets

Actualización: 4 ENE 2015 a las 15:07

- Removed Morgan's Unit maintenance penalty
- Increased the population limit to 10 (was 6). Mechanics are still the same. Players must research fabrication before growing beyond this limit.
- New civilopedia entries for faction and leader
- Leaderscene more specific to the faction
- New loading intros including one from the excellent "Journey to Centauri" by Mike Ely and "GURPS Alpha Centauri" supplement by Jon F. Zeigler

Actualización: 8 DIC 2014 a las 12:27

- Updated ProductionPopup.lua to Fall 2014 patch

Actualización: 27 NOV 2014 a las 15:55

Actualización: 26 NOV 2014 a las 22:32

- Fixed a bug that caused the production window to launch twice.
- Updated the stimulus packages to improve with time:
- The Culture Package now yields 10 + # of adopted virtues
- The Research Package now yields 20 + # of discovered techs
- The Agriculture Package now yields 10 + # of population in the city
- The Production Package now yields 40 + # of base production from buildings in the city
- Added a new leader intro from the excellent "Journet to Centauri" by Mike Ely. A small preview of an upcoming lore update for all the released factions.

Actualización: 10 NOV 2014 a las 3:48

Actualización: 10 NOV 2014 a las 3:36