Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

SMAC Factions Morgan Industries
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Aggiornamento: 3 giu 2015, 0:03

- Added support for Social Engineering

Aggiornamento: 11 mar 2015, 16:32

Aggiornamento: 11 mar 2015, 14:43

- Updated to winter patch

Aggiornamento: 25 gen 2015, 22:25

- Fixed a city name
- Civilopedia no longer displays dummy entries such as trait buildings
- Re-added missing art assets

Aggiornamento: 4 gen 2015, 15:07

- Removed Morgan's Unit maintenance penalty
- Increased the population limit to 10 (was 6). Mechanics are still the same. Players must research fabrication before growing beyond this limit.
- New civilopedia entries for faction and leader
- Leaderscene more specific to the faction
- New loading intros including one from the excellent "Journey to Centauri" by Mike Ely and "GURPS Alpha Centauri" supplement by Jon F. Zeigler

Aggiornamento: 8 dic 2014, 12:27

- Updated ProductionPopup.lua to Fall 2014 patch

Aggiornamento: 27 nov 2014, 15:55

Aggiornamento: 26 nov 2014, 22:32

- Fixed a bug that caused the production window to launch twice.
- Updated the stimulus packages to improve with time:
- The Culture Package now yields 10 + # of adopted virtues
- The Research Package now yields 20 + # of discovered techs
- The Agriculture Package now yields 10 + # of population in the city
- The Production Package now yields 40 + # of base production from buildings in the city
- Added a new leader intro from the excellent "Journet to Centauri" by Mike Ely. A small preview of an upcoming lore update for all the released factions.

Aggiornamento: 10 nov 2014, 3:48

Aggiornamento: 10 nov 2014, 3:36