Garry's Mod
[DrGBase] DLZ Robotics
Mostrando 1-8 de 8 aportaciones
Actualización: 11 MAY a las 3:10

- Fixed an issue where the spawn menu names were not center aligned
- Disk Master's combat theme now has a random chance to play vocals

Actualización: 18 ABR a las 14:21

- Added configurations to adjust and remove the possession crosshair
- Enhanced Bulwark's fight pattern to be more efficient and varied
- Disk Master's spinning saw blade now grapples small enemies
- Skelter no longer has to wait 15 seconds upon spawning to summon the Doomed
- Adjusted the possession bars to be cleaner
- Adjusted the portrait backgrounds to be silver over brown
- Added some more voice lines for Disk Master
- Cleared some unnecessary code from Skelter's possession code

By the way, Bulwark and Skelter can now solo Vergil

Actualización: 4 ENE a las 20:47

- Rewrote the projectile damage-scaling code to help prevent players from taking full damage

Actualización: 4 ENE a las 17:43

- Amped up Frisk's difficulty to leave itself less vulnerable while attacking more often
- Fixed an issue where Creep would randomly do "Roundabout" instead of doing it based on distance

Actualización: 26 DIC 2024 a las 3:21

- Fixed an issue where Little Miss' soundtrack would not perfectly loop
- Fixed an issue where Disk Master's soundtrack would overload the server, causing lag and sound muting

Actualización: 25 DIC 2024 a las 11:23

- Removed some old code that was interfering with Bulwark's bullet code

Actualización: 25 DIC 2024 a las 3:14

- Fixed an issue where old code (inherited by the Deadnaut) was causing errors
- Added missing particle effects for Disk Master

Actualización: 25 DIC 2024 a las 0:25

- DLZ Robotics was released to the public