Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
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Uppdatering: 22 dec, 2024 @ 19:07

- Added ENT:GetWeaponCount
- Make sure the Rhino's model bones have been successfully found before trying to use them
- When trying to get which animation to use from the vehicle, make sure the function exists

Uppdatering: 22 dec, 2024 @ 17:39

- Make sure client-side trace is valid when creating explosion decals

Uppdatering: 22 dec, 2024 @ 16:36

- Fixed errors when Wiremod is not installed
- Set default FOV to fov_desired, allow up to 120 FOV (Thanks, Redox!)
- Added resource.AddWorkshop (Thanks, Phatso!)

Uppdatering: 22 dec, 2024 @ 15:41

- Don't show local player on HUDDrawTargetID, but still show the local player's vehicle tag
- Fix tracers not disappearing smoothly
- Tweak Blazer's traction parameters

Uppdatering: 22 dec, 2024 @ 14:04

- Only call SuppressHostEvents when required, fixes sounds stopping while using a turret
- Tweaked console variable descriptions

Uppdatering: 22 dec, 2024 @ 12:32

Initial addon creation.