Garry's Mod
Glide // Styled's Vehicle Base
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Actualización: 22 DIC 2024 a las 7:07 p. m.

- Added ENT:GetWeaponCount
- Make sure the Rhino's model bones have been successfully found before trying to use them
- When trying to get which animation to use from the vehicle, make sure the function exists

Actualización: 22 DIC 2024 a las 5:39 p. m.

- Make sure client-side trace is valid when creating explosion decals

Actualización: 22 DIC 2024 a las 4:36 p. m.

- Fixed errors when Wiremod is not installed
- Set default FOV to fov_desired, allow up to 120 FOV (Thanks, Redox!)
- Added resource.AddWorkshop (Thanks, Phatso!)

Actualización: 22 DIC 2024 a las 3:41 p. m.

- Don't show local player on HUDDrawTargetID, but still show the local player's vehicle tag
- Fix tracers not disappearing smoothly
- Tweak Blazer's traction parameters

Actualización: 22 DIC 2024 a las 2:04 p. m.

- Only call SuppressHostEvents when required, fixes sounds stopping while using a turret
- Tweaked console variable descriptions

Actualización: 22 DIC 2024 a las 12:32 p. m.

Initial addon creation.