Counter-Strike 2

Counter-Strike 2

ze_thelostworld_redux_p
Showing 1-10 of 10 entries
Update: 4 Aug @ 9:09am

fixed soundevents
fixed lighting

Update: 19 Mar @ 8:34am

bus used to instantly kill every player upon touching due to wrong filter, this should be fixed now
improved lighting inside final building by increasing lightmap resolution
realigned some materials

Update: 1 Feb @ 9:38am

fixed a bug where angles on all players would reset when the bus driver left his seat
removed the option for bus passengers to switch between cameras
added afk timer for bus driver (if the bus driver stays afk for 15 seconds, he will be removed from the seat)
additional small fixes on the bus system

Update: 22 Jan @ 4:31am

Door on the final building can't be blocked from falling anylonger.

New bus system:
Removed the seats.
Every player inside the bus will get put into a third person view of the bus once a player becomes the driver.
Passengers and driver can switch between cameras/views while riding the bus.
Passengers can only exit the bus when the driver stops controlling the bus.

Update: 3 Jan @ 4:15am

added a playerclip to the ceiling of the map

Update: 2 Jan @ 5:24am

Players will spawn in a room outside the map at round start and will be teleported into the plane. This is intended as a fix for the many cases in which humans and zombies would spawn outside the map, most likely caused by a faulty player spawn.
Removed explosion damage on plane as it served no purpose with humans being already outside the plane at the moment of impact.

Update: 30 Dec, 2024 @ 5:44am

removed a decal in the power building that would cause visual problems with low video settings
first AFK teleport covers the spawn area now
removed a solid object on the roof of the plane that was supposed to be non-solid
adjusted spawns inside the plane
adjusted push value in front of boat to prevent accidental boosts

Update: 25 Dec, 2024 @ 11:36pm

replaced spark effects inside trailer
changed loading images to reduce file size
slightly increased anti block damage of bus
added push in front of the boat to prevent players getting stuck
fixed players respawning in the ocean instead of the plane
sealed a delay spot on the rocks between power- and final-building
humans get pushed out of the plane when it starts moving
roof of the plane is non-solid for the duration of the flight to prevent players getting stuck in it
replaced a water texture
added a teleport below the playable area to prevent players exiting the bus falling into the void
fixed a decal in the power building
decreased times between spark effects
light in final-building will illuminate the entire room when turned on
fixed animation on a dinosaur
prevent angled POV which can be caused by entering the bus
adjusted clipping on the helicopter so players can't get on top of it any longer

Update: 22 Dec, 2024 @ 7:07am

changed bus behavior
made geometry inside the bus non-solid
replaced loading images
replaced raptor nest eggs
adjusted lighting in final building

Update: 22 Dec, 2024 @ 3:43am

Created ze_thelostworld_redux_p.