WARNO
WARNO Tactical Overhaul (Freedom Decks, Realistic LOS, Unit Speed, 2x Scale)
Mostrando 31-40 de 58 aportaciones
< 1  2  3  4  5  6 >
Actualización: 25 MAR a las 5:29 p. m.

Update 3.0 (Game Version 150731):

Fixed:
- Updated to current game version

Actualización: 23 MAR a las 12:22 a. m.

Update 2.6 (Game Version 146198):

Fixed:
- Helicopters could not engage targets outside their frontal field of view with ATGMs. This was due to having their "Auto-Orientation" boolean value marked down as "True". This has been fixed

Added:
- Increased time it takes for Surface-to-Air missiles and MANPAD missiles to fire at a target by 5x.

Actualización: 15 MAR a las 11:39 p. m.

FIXED MOD CONFIG (Decks weren't showing)

Actualización: 15 MAR a las 11:36 p. m.

FAULTY UPLOAD

Actualización: 15 MAR a las 11:16 p. m.

Update 2.5 (Game Version 146198):

Added:
- 20% overall stealth bonus to all units
- Forests, buildings and ruins have had their given stealth bonus increased from 3 to 8.

Actualización: 21 FEB a las 11:05 p. m.

Update 2.4 (Game Version 146198):

Fixed:
- Auto Orientation was still enabled. Units will no longer auto-orient to nearest threat.

Actualización: 19 FEB a las 9:47 p. m.

Update 2.3 (Game Version 146198):

Fixed:
- Desant. 2B14 now has Forward Deployment.
- L118, M102, D-30 & Nona-K can now be transported by Heavy Ground Transports.
- Vanilla Decks should no longer be visible, and your decks should stop being erased.

Actualización: 10 FEB a las 11:39 a. m.

Update 2.2 (Game Version 146198):

Fixed:
- Original YSM Supply Base didn't have Forward Deployment.
- Corrected mod update date in the main menu text.

Added:
- Income in AG Tactical Battles has now been doubled.
- Units no longer forcefully auto-orient to the nearest known enemy (caused issues with the longer ranges (Tanks getting killed by faraway ATGMs in their side-armor, etc.)).

Actualización: 10 FEB a las 10:47 a. m.

FAULTY UPLOAD

Actualización: 10 FEB a las 10:43 a. m.

FAULTY UPLOAD