WARNO
WARNO Tactical Overhaul (Freedom Decks, Realistic LOS, Unit Speed, 2x Scale)
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Update: 15 Oct @ 3:34pm

Update 9.1 (Game Version 169425):

Fixed:
- Automatic Grenade Launchers did not have correct rate-of-fire
- BMP-2 type vehicles found it near impossible to hit enemy targets, always stuck aiming to the left of designated targets. This has now been fixed.

Changed:
- Lowered the height of forest and treelines by 20%, to allow shots with partial visibility & to be closer to players expectations
- Visibility into the outskirts of the forest increased by 30%, providing more space to maneuver, see, and be seen

Update: 9 Oct @ 5:13pm

Update 9.0 (Game Version 169425):

Changed:
- Updated to the latest version of the game

Update: 28 Sep @ 6:11pm

Update 8.1 (Game Version 168274):

Fixed:
- KSM-65 did not have AA capabilities.
- Mod and Game version numbers were incorrect in the main menu

Update: 28 Sep @ 6:08pm

[Faulty Upload]

Update: 26 Sep @ 3:47pm

Update 8.0 (Game Version 168274):

Changed:
- Updated to the latest version of the game

Added:
- Infantry Rockets: Aiming time doubled, reload time increased by 4x (subject to change for balance). Meant to make vehicles less vulnerable.

Update: 9 Sep @ 12:05pm

Update 7.0 (Game Version 166262):

Changed:
- Updated to the latest version of the game

Update: 30 Aug @ 7:38pm

Update 6.0 (Game Version 165214):

Changed:
- Updated to the latest version of the game

Fixed:
- Howitzer artillery direct-fire was not benefiting from the 2x engagement range multiplier

Update: 21 Aug @ 8:34pm

Update 5.7 (Game Version 160943):

Changed:
- Fixed Optical and Vision Ranges. They had been broken since the last update. This fix is most noticeable with aircraft-to-aircraft detection.

Update: 8 Aug @ 9:19pm

Update 5.6 (Game Version 160943):

Changed:
- Adjusted "Light Forest" height back down to 10

Update: 28 Jul @ 8:27pm

Update 5.5 (Game Version 160943):

Fixed:
- Menu text had not been updated