Project Zomboid

Project Zomboid

B42 Rain's Firearms & Gun Parts
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Pembaruan: 22 Jan @ 5:47am

Hotfix

The new B42.1 update broke my gun cases in army surplus stores, gunstores and pawn shops. I fixed that by taking the guns out of their cases, ha.

I also added a guncase for the AA-12 Combat Shotgun that can now spawn in military spots. :)

Pembaruan: 20 Jan @ 8:46am

Update 9

-Fixed ammunition and magazine world models. Apparently since B42, several items cannot share the exact same model and texture. That's now fixed.
-Added crafting recipes for the 7.62x39 and 7.62x51 ammo cartons. You can now open then and make them as well.
-Fiber Optic Sight script fix. Hopefully it now does exactly what it's supposed to.
-2 new types of ACOG Scopes, an x4 one and an x8 one. The x4 is better for short-medium range combat, while the x8 provides much better range with an increased penalty to aiming time.

Pembaruan: 12 Jan @ 12:52am

Update 8

-Added sawn-off recipes for the Remington M11-87 and the Mossberg M590 Tactical.
-Added "ammo belts". You can wear a bandolier and an ammo belt for some extra loose rounds. They can spawn where bandoliers do.
-Gave the sawn-off shotguns some upgrades they can spawn with.
-Added rack animations for the lever action Marlin M1894 and the sawn-off Winchester 1887. Yuge thank you to fellow mod developer Nik for A) letting me use the lever action rack for the Marlin and B) for creating the iconic Terminator 2 rack for the Winchester!

Pembaruan: 7 Jan @ 11:07am

Small fix
-Steam user homeworld noticed that my guns with their magazines inserted had a bit of a mag-turns-upside-down glitch!
-While fixing this little issue, I also noticed that red dot sights did the same thing. Both issues are fixed now.

Pembaruan: 4 Jan @ 11:34pm

Update 7

-Lowered the suppressed weapons' swingsound decibel levels. Some people have a glitch where these custom sounds are incredibly loud. I have no idea why, but I hope that's now fixed.
-Weapon world model offset fix. My guns should not be embedded in the ground anymore. They "float" just a tad but that's so they won't look buried when placed on tables/other surfaces.
-Magazine weight adjustments.
-The Military Pouches and Pack can now spawn in surplus store clothing racks.
-Small increase to all suppressor spawn rates.
-Added repair recipes for the IMI Galil.
-Magazines detach now when ejected and attach when inserted. This was a doozy. I attempted a simple(ish) clientside lua script to manage this but ended up with so many bugs that I had to go the long way around, looking at what Hyzo (very cleverly) did for his Firearms mod. There is still some jank in how mine work, but we'll just deal with that for now.

Pembaruan: 30 Des 2024 @ 9:11pm

Update 6

-Custom Gun Cases are in. Mine are so much cooler than vanilla PZ's because they will tell you exactly what's in 'em without you having to mouse over and stare at icons or toss them on the floor first. :D

Pembaruan: 29 Des 2024 @ 5:26am

Update 5

-Fixed some wonky attachment entries. They weren't causing errors but some of 'em didn't want to work right.
-Noticed that one vanilla gunstore loot table was practically empty, so I inserted all gunstore weapons to it.
-New boomstick: IMI Galil. An AK-style select-fire assault rifle chambered in 5.56, using 50-round Extended magazines.

Pembaruan: 28 Des 2024 @ 11:34am

Update 4

-Military and SWAT vehicles can now spawn some sweet boomsticks.
-Re-categorized many of the gun attachments. This will be a yuge helper in case I ever create additional upgrades.
-Added a craft recipe for a Gun Cleaning Kit (Homemade), which can be used to repair guns.
-Re-wrote and added to gunstore loot tables. B42 mixed up some of the spawns so I gave my stuff a bit of a boost in gunstores.
-Added ES translation. Thank you Mikaboy!
-New Trait: Gun Enthusiast. "A regular at the local firing range." +1 Aiming, +1 Reloading, and +1 Nimble. -6 points.

Pembaruan: 25 Des 2024 @ 3:05am

Update 3

-Gun Lights are in! Almost all guns now accept a gun light attachment, and several can spawn in with a pre-attached one. I made the model itself smaller than the vanilla one because I didn't like how bulky it was, and I also made it attach to the side of the guns instead of under the barrel. This way we can have both a Laser Sight and a Gun Light attached.
-Military Pouches now accept Webbing attachments. The attachments look fine when you're wearing a backpack of any sort, but without one they seem to "float". I may add shoulderstraps to this item at some point to address this.
-Bandolier (Bullets) and Bandolier (Shells) now accept ammunition and reduce their weight.
-Removed the 9mm Suppressor from MP5SD attachments because DUH, it's integrally suppressed. Also gave the MP5SD some pre-attached upgrades.

Pembaruan: 23 Des 2024 @ 7:19pm

Update 2

-Yeeted the jamming yeet script, because now gun jams are a vanilla sandbox option (Thank you Indie Stone!)
-Added a crafting recipe to convert 50 .308 rounds into 50 7.62x51 rounds, because the ammo boxes are different sizes.
-Added repair recipes.
-Added my pistol magazines to the shoulder holster's accepted items list.
-Police evidence rooms have a few more cool spawns.
-Removed pre-suppressed H&K M23, Colt Commando & Remington M24.
-Finally fixed attacheable suppressors! Added them back into the loot tables and as possible pre-attached upgrades to several guns.