Total War: SHOGUN 2

Total War: SHOGUN 2

Skirmish Line: Gameplay Overhaul (FotS)
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更新:2024年12月20日 @ 1時23分
更新者:C4nn0nF0dd3r_

- Implemented morale changes (easier to break, particularly when lots of casualties happen in a short time; this is to buff breechloaders against melee infantry charging, but it should not change the firefight very much; on the other hand, units are harder to shatter; this is subject to change).
- Fixed carbine and imperial guard cavalry animations (they now use their katanas as katanas when on foot).
- Buffed suppression fire, removed it from Tosa riflemen and Gatling guns.
- Removed kneel fire from US Marines; this was an unintended mistake as I had originally intended them to be fighting in close order.
- Morale buffs from experience are nerfed. This is again to benefit the breechloaders, who rely on slowly racking up kills as opposed to the "shock" of charges or close order formations.

更新:2024年12月20日 @ 1時19分
更新者:C4nn0nF0dd3r_

更新:2024年12月18日 @ 23時39分
更新者:C4nn0nF0dd3r_

Fixed carbine cavalry and imperial guard cavalry changing formation after dismounting and then remounting (it would become 2 ranks plus a third rank of 2 men, instead of just two ranks; it was very ugly, although of no consequence in truth). To anyone suffering a similar issue, it was fixed by changing the radius of their battle_entities to 1.5, and close formation spacing horizontal to 1.95; strangely, both had to be done to fix this, thus it was a great headache.

更新:2024年12月18日 @ 14時20分
更新者:C4nn0nF0dd3r_

更新:2024年12月18日 @ 13時35分
更新者:C4nn0nF0dd3r_