DayZ
NamantHs Moonshining Expansion
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Update: 8 May @ 9:55am

Major overhaul of the Bottles. The models i used were garbage. I tried to rework them and honestly I decided to use the new models i converted from Sketchfab.

This will not cause any issues (or shouldnt) if you didnt reskin.

IF you reskinned any bottle, you will need to update them. The calls are the same, but there is an rvmat now associated with each bottle and a nohq files used for them.

I may look soon into making bottles for Bananas and Oranges.

Botles now have a level of translucency and are also smaller in size, however i upped the texture size from 1k to 2k.

Lemme know if there are issues and i'll fix.

Update: 18 Apr @ 12:03pm

Made Yeast and Sugar Combinable.
Made Sugar edible again

Update: 20 Jan @ 11:31am

- Override for Sugar to make it Edible_Base instead of Rice. This fixes bug where sugar could make rice mash pot (thanks Ewan)
- Override change for Mash pot to make it base off of Bottle Base instead of Pot. Can no longer add sugar or yeast at any stage.
- Override change for sugar pot to make it base off of Bottle Base instead of Pot, same reason
- Added Temp changes similar to the alcohol stuff in Vanilla. Should not come out cold or freeze as easy.
- Override for original base classes to line up with my changes.
- Added IFDEF for DrugsPlus and will apply drunk effect on all moonshine. Requres Drugs Plus etc.

Update: 19 Dec, 2024 @ 3:09pm

Fixed major bug with the class defiinition
Fixed some typos
Fixed some misnamed things.

Update: 18 Dec, 2024 @ 11:17am

meta

Update: 18 Dec, 2024 @ 11:15am