Hex of Steel

Hex of Steel

Vietnam 1965
Näytetään 41–50 / 51
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Päivitys: 17.12.2024 klo 17.30

ver 1.11 -
US
A4E Skyhawk - Armor-3
A1 Skyraider - Armor-7
OV10 Bronco - Ammo-2, Soft Attack-30
60mm Mortar - Soft Attack-20

Allied Artillery (US, Aus, ARVN)
Soft Attack-25, Fuel-10

Päivitys: 17.12.2024 klo 16.21

ver 1.10 - ARVN UH-1 Gunship set to match US UH-1 with mov-40 and fuel 100. M113 across all nations set to visibility-1 armor 7, ARVN XM107 set to visibility-2 armor-9

Päivitys: 17.12.2024 klo 15.25

ver - 1.9 - set US 1965 B52 to ammo-1 to balance out their awesome destructive power

Päivitys: 17.12.2024 klo 15.06

ver 1.8 - tweaks to US 1965 fighters.
F105 armor-3 soft-30 hard-30 air-58
F4 armor-5 soft-35 hard-35 air-58
F8 armor-4 soft-25 hard-25 air-60

Päivitys: 17.12.2024 klo 9.07

ver 1.7 - added USS Mars (AFS-1) - Underway Replenishment Ship to USA 1965 Purchase tree

Päivitys: 17.12.2024 klo 8.34

ver 1.6 - update to AH1 Cobra Attack Sound

Päivitys: 17.12.2024 klo 7.34

release 1.5 - on the standalone scenario "Vietnam 65" countries now have preset policies at start with 100 points leftover. US has Artillery barrage, NLF-camo, ARVN-armored production focus, PAVN-human wave, ROK-army training, Australia-Artillery barrage.

Päivitys: 16.12.2024 klo 22.45

ver 1.4 - tweaks to Bell AH-1 Cobra Prototype. When compared with the UH-1 Huey, the Cobra now has more armor, more ammo, more fuel and more damage.

Päivitys: 16.12.2024 klo 21.49

release 1.3 - Nha Be SF camp (Mekong delta) set to US minor VP as well as other towns and villages set to correct VP (Austalia Nui Dat for example), set a prototype for the Bell AH-1 Cobra (only 1 available), set "cannot be purchased" to some high tier items in the US tech tree

Päivitys: 16.12.2024 klo 15.32

release 1.2 - made US artillery a "paratrooper" so that it could be transported by helicopter (as they did historically), added some units to towns and villages that were previously unmanned, removed the bomb loadout from the A1 skyraider at Dixie station as it was playing as a jet engine bomb run, set the elephant grass move modifier to 2 whereas before it was set to 3, changed the move sound for NVA Migs to custom made sound, renamed the NVA regiments at LZ Xray to their historical unit names.