Gothic II: Gold Classic

Gothic II: Gold Classic

Armor Expansion Add-On - 3.0 Update
Showing 1-10 of 10 entries
Update: 24 Aug @ 6:50am

Patch 3.0
- New balance detection system
What this means is that thanks to some brilliant code by Mud-freak, i was able to implement balancing for some of the most popular mods to ensure your experience with ArmorExpansion remains balanced. The game checks if you have a certain mod installed, and if yes different protection values will be used for armors that are compatible with the values present in the mod (making sure no armor added by armor expansion is too weak or too powerful, and also making sure no bugs occur when crafting materials are replaced by Lhiver).
So far the game checks for the followin mods: Lhiver 1.3, Lhiver 2.0 DE, Lhiver by BuddyGoth, Atariar Edition, Minimod Balance, Gothic 2 Alternative. If these mods are not detected the game will use values for original Gothic 2 instead. If you are playing a version of these mods that is not detected or a different mod you would like to have balanced you can let me know and i can have a look at it.
-New visuals for fixed and enryched paladin armors, making them more distinct to eachother
-Crawler plate hunting armor now also benefits from wearing the minecrawler belt just like its counterpart from original Gothic 2

Update: 3 Aug @ 8:52am

Patch 2.1 - A quick update that adds the function to remove helmets from dragonhunter armors, bigger update is still on the way.

Update: 3 Aug @ 8:35am

Update: 3 Aug @ 8:31am

Update: 16 Jul @ 3:43am

Update 2.0
- All armors have new or edited textures that are closer to their vanilla design. Screenshots updated accordingly.
- All reported issues were resolved.
- Incompatibility with Atariar edition mod was fixed.
- Several models were touched up.
- Several new armors were added.
- Some dialogues and ways to obtain armors were changed, namely the Paladin crossbowman armor and mercenary hunter armors.
- Added ability for the helmet on the original Paladin armor to be modified as well.
- 3 notable characters recieved distinct armor.
- Npcs now have gear according to their status. (Ex: All crossbowmen have better crossbows than regular units but only one handed weapons, NPCs with heavy paladin armor have ore swords)
- Original mercenary armors and the Raven guard armor recieved nicer looking inventory models.
- Added full German localization, unfortunately it was done with the help of a machine translator unlike the other languages. If anybody wishes to help with translating for any language, please reach out to me.
- Rebalanced all armor stats.

Update: 16 Jul @ 3:42am

2nd try uploading update to workshop

Update: 16 Jul @ 3:37am

Update: 16 Jul @ 3:31am

Update: 16 Jul @ 3:08am

1st try uploading update to workshop

Update: 15 Dec, 2024 @ 8:38am