Space Engineers

Space Engineers

RC.4 >> Elite Dangerous: FSD Supercruise ENGAGE
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Update: 6 jul om 8:12

A kind of proxycheck fail come back - switch to other method again

Update: 29 jun om 4:32

Changed the block info panel to display "Charging Power" instead of "Max Needed Power".
Fixed issues that occurred when the FSD was not on the main grid (e.g., connected via a connector on a trailer).

Improved collision detection techniques; however, the "proxy check fail" error may reappear as a result.

Update: 23 jun om 13:55

Fixed FSD in gravity issue (floating point calculation....)

Update: 13 jun om 8:58

Update: 12 jun om 10:18

Update: 12 jun om 3:20

Update: 12 jun om 2:49

Update: 9 jun om 10:08

NexusV3 Seamless,
fixed an minor issue when switch sector and suddenly get ejected out of cockpit before switch

Update: 7 jun om 17:31

Started NexusV3 Seamless integration
- Clientside collection cleanup
- Sector switch while in camera
- Sector switch while in weapon view

"Proxycheck failed" is no more ignored. It will kick you out of warp.
Now let's find a proper fix.

Update: 30 mei om 13:27

TEST Changed handling with proxy check fail TEST