Left 4 Dead 2

Left 4 Dead 2

Immersive Fall Damage
Affichage des entrées 1-10 sur 10
Mis à jour le : 12 janv. à 15h00

-Added extra check to ensure functionality

Mis à jour le : 9 janv. à 17h29

-Fixed animations being played when taking fall damage while being grabbed by a Smoker/Jockey

Mis à jour le : 15 déc. 2024 à 12h55

-Minimized animation delay
-Decreased water splash particle size (or attempted to)
-Weapon switch fix (?)
-Made weapon deploy animation after getting up more consistent

Mis à jour le : 10 déc. 2024 à 11h28

-Fixed potential errors when taking fall damage and dying (?)
-Disabled functionality in Rocket Dude

Mis à jour le : 8 déc. 2024 à 8h27

-Animation no longer plays when getting punched by a Tank or bumped by a Charger and taking fall damage, particles and sound will still play though

Mis à jour le : 7 déc. 2024 à 13h38

Mis à jour le : 7 déc. 2024 à 13h35

-Animation now plays when falling and getting incapped

Mis à jour le : 6 déc. 2024 à 5h25

-Slight cleanup
-Now if under the effects of adrenaline, you will no longer stagger, and if fall damage is higher than 15, a different animation will play which is faster
-Reduced movement restrictment time, you should be able to move a bit earlier now
-Made it so that the sound and particle effect still play when falling and getting incapped

Mis à jour le : 5 déc. 2024 à 4h40

-Fixed some weirdness when receiving fall damage due to a Tank punch or just being immobilized in general

Mis à jour le : 4 déc. 2024 à 17h13