Black Mesa
BMCE:R Addon - Black Mesa Character Expansion Revised Advanced
38 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 1 Eyl @ 14:23

ver02092025.hotfix:
- Included forgotten more female guards sounds pack (AM-OC) folder, installed the same way as main mod. Folder "1_BMCERAdvanced_Sounds" - also drag into to custom. This sound pack adds more female guards voices to Anomalous Materials and Unforeseen Consequences, and even into Office Complex to get rid of masculine speaking female guards occasionally spawning in maps c1a2b and c.

Güncelleme: 1 Eyl @ 14:05

ver01092025:
- Supported to patch №6;
- Included documentation with things (incl. cut), inspired from BMCER pre-3rd Anniversary update;
- Reverted two guards in ST F (c2a5f) as an females and cleaned vast majority of scientists and guards random npc_create entries for making a room to other character appearances;
- Added 10 new face textures by Romus (me) (m 11 alt, m 30 alt2, Lena (incl. wounded), Olivia, Magdalena, Susanna and Nelly, f 03 d hecu, f 04 d hecu and f edith d hecu — these latter three originally would be used for female HECU marines, but because of very hard implementation they still were not included in this update, though those 3 faces can remain as a resources);
- Added female admins (YET ONLY AS CORPSES!), comes with coat pants and skirts bodygroups, as well as pins with IDs, including visitors ones;
- Added fat office workers (hurt included), inspired from HECURE old fat office worker which originally was a reskinned guard and Officer's Expansion;
- Updated femassassin models to use exact heads and faces from BMS females to consistency with other humans (in-game you still will not see any noticeable changes since none of them spawns without or raised NVGs);
- Added female medics (still should be able to spawn randomly, maybe they with male colleagues should appear eg in FAF?);
- Added female security boonies props and readded separate patrol caps props for female SD guards and for FRTOU guards both male and female (patrol caps still use old models, later in hotfixes will fixed);
- Decreased HECU berets count to 3 again (like prior patch 6) for sake of simplicity and original HL universe lore and canon accuracy. This means now black and green berets returned right side again and their patch is ripped out, also they worn only by Chemical and Biological Incident Reaction Force, DOE still uses new left turned maroon beret, with HECU patch. Also urban camouflage version of 8-point and boonies now become useless due to their absence in OG lore (none of boonies even didn't had been used in OG HL tho...);
- Recolored SSF bodyguards ID badges to black for more strict outfit;
- Deleted hi-vis vest from male reporters;
- Twisted Gina Cross and Colette Green scientists outfits as first is senior scientist and second is just scientist;
- Updated hurt 03 and 04 guards (incl. jacket), HEV FRTOU guards (now added gibs for consistency), female paramedic, firewoman, female bodyguard, female Transit Authority guard, female HEV guard, FRTOU guard to include all new gear & features;
- Finally made casual SSF agent woman bodygroup consistent, which with white shirt and harness-like thing;
- Adjusted hanging ID badges for reporters from visitors admins;
- Deleted hurt firewoman and female FRTOU models for sake of merging as a skinpacks to "healthy" models;
- Deleted (originally now unused) hazard cleaner model because here are hazmat firemen which actually do very similar thing.

Güncelleme: 27 Şub @ 6:40

ver27022025: Updated female paramedic models and deleted loose assets.

Güncelleme: 6 Oca @ 9:11

ver06012025: Fixed HEV FRTOU guard empty holster left batonholder wrong texture and reverted first LC guard as a Lambda HEV.

Güncelleme: 5 Oca @ 11:41

ver05012025: Brought back feminine animations for all female guards, even with shoulders twitching. Added ALL female equivalents of maintenance: conworker women, custodian women, cwork women, engineer women, logistic women and technician women - yet they appear very rarely than intended, even as corpses. Added more female faces: F_D_alt2, F_03_D_alt2, F_04_D_alt2, F_06_D_alt2, F_08_D_alt, F_10_D_alt2 - few of them are intact (yet), however they're modders resource. Compiled hurt guards 03 and 04 models (jackets included) and also added security hardhats, security and construction boonies – these all are intact yet too until [CLASSIFIED].
SPOILER: Also added HEV first response guards - these very tough guys will appear very briefly in Hazard Course Response Team, making killing them much harder!

Güncelleme: 19 Ara 2024 @ 9:47

ver19122024.hotfix: Retweaked character manifest.

Güncelleme: 19 Ara 2024 @ 7:44

ver19122024:
Added 3 new models and textures:
Base_M_D_Alt face texture;
hazard cleaners (aka cleansuit custodians),
and reporters (male and female) with cameras and microphones.
These models yet appearing very rarely, in future they may bit oftener.
Reverted ST arsenal guard also back to male along with Jackson.

Güncelleme: 15 Ara 2024 @ 13:12

ver15122024: BMCE:R PATCH COMPATIBILITY PATCH (LOL)
Decided to rewrite all kind of female guard animations - yes, strangely (and sadly) they now looking broad-shouldered, but thats the only way to avoid their "cursed" animations. And if you have experience with proportion trick for GMod playermodels (matters also for Black Mesa!), please help me, I'll very thankful!
Tweaked paramedic female assets to very recent BMCE:R build version.
One face (f_03_alt) dragged to BMCE:R itself, resulting its removal here. However, I still left support for it.
Again rewritten character manifest and raised support for BM: Ultimate Edition.

Güncelleme: 12 Ara 2024 @ 7:54

ver12122024: Tweaked character manifest one more time and (should be) added compatibility with Blake's BM: Ultimate Edition

Güncelleme: 8 Ara 2024 @ 9:57

ver08122024: Again tweaked character manifest and fixed loose bonemerge_data that caused mess with NPC appearance. And merged female HEV security equipment to holsters bodygroup for sake of "HEV female scientist" without holster.