tModLoader

tModLoader

Terraria Origins
Showing 1-10 of 38 entries
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Update: 22 Jul @ 1:33pm

Version 0.5.0.10 has been published to Stable tModLoader v2025.5

* Fixed an issue introduced in v0.5.0.9

Update: 22 Jul @ 1:23pm

Version 0.5.0.9 has been published to Stable tModLoader v2025.5

* Updated magic storage compatibility to work with 0.7

Update: 6 Jun @ 2:22pm

Version 0.5.0.8 has been published to Stable tModLoader v2025.4
* Reworked Entangled Energy
* Fixed some bugs (the boring, inconvenient kind, not the "horses no longer walk like humans" kind)

Update: 31 May @ 7:38pm

Version 0.5.0.7 has been published to Stable tModLoader v2025.4

Update: 29 May @ 6:40pm

Version 0.5.0.6 has been published to Stable tModLoader v2025.3

Update: 20 May @ 4:55pm

Version 0.5.0.5 has been published to Stable tModLoader v2025.3

* Fixed Feathery Crest and Feather Cape stopping you from going down through platforms
* Fixed ghouls spawning in prehardmode

Update: 15 May @ 3:49pm

Version 0.5.0.4 has been published to Stable tModLoader v2025.3

Changes:
* Made Toxic Shock’s ability to allow enemies to critical strike the player more consistent
* Balanced the Lost Diver/Mildew Carrion in accordance with these changes. It should now be more consistent when and when not properly protected from Toxic Shock

Fixes:
* Fixed a crash one Arch Linux user was experiencing
* Fixed Recipe Browser showing the lucky hat having at least 76,140 times as many set bonuses as it actually does, and more with other mods present

Update: 8 May @ 11:33am

Version 0.5.0.3 has been published to Stable tModLoader v2025.3

* Un-hardcoded Magic Storage's TEStorageUnit.ValidTile, fixing Terraria Origins' storage units not persisting through exiting and re-entering worlds

Update: 7 May @ 12:42pm

Version 0.5.0.2 has been published to Stable tModLoader v2025.3

Update: 6 May @ 12:17am

Version 0.5.0.1 has been published to Stable tModLoader v2025.3