STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War: Remake 5.1 - The Final Update
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Обновление: 17 июл в 6:04
автор: Burninalways

AT-AT Sound

Обновление: 17 июл в 4:56
автор: Burninalways

Icon & Ground Model Fix

Обновление: 17 июл в 4:09
автор: Burninalways

Some factions in the Web Way campaigns were unable to build ground units, it would of been 2 per campaign and must of been devastating during the Lite & Casual campaigns.

Fixed text description for Venator.
Increases the damage of the Naval Outpost.


These changes should be compatible with your saves.
I only found out about the ground units by luck as I was working on 5.2

Обновление: 31 мая в 3:19
автор: Burninalways

Hardpoint Text

Обновление: 17 мая в 4:37
автор: Burninalways

Rebel Grand Missing Planet

Обновление: 4 мая в 4:43
автор: Burninalways

Text Fixes

Обновление: 4 мая в 3:59
автор: Burninalways

Menu Foreground

Обновление: 4 мая в 3:29
автор: Burninalways

5.1 Update

Обновление: 1 мар в 3:12
автор: Burninalways

Seems Bail Organa wasn't been resurrected and might not be until a new campaign.
Heroes in Conflict Begins now respawn, and at a shorter cooldown, so you don't have to revert to a previous save.

I've adjusted the auto resolve to be less demanding for both the winner and loser.
The green dot has been removed.

Обновление: 22 фев в 2:31
автор: Burninalways

I've added more model variety to the bombing runs and swapped some tags so crashes shouldn't be happening, as it's to do with changing the units of a squadron it might cause a save to crash, and added a missing behaviour to the Forts allowing them to spawn their intended garrison in the Shattered Empire campaign.