STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Empire at War: Remake 5.1 - The Final Update
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Aktualizacja: 17 lipca o godz. 6:04
twórca: Burninalways

AT-AT Sound

Aktualizacja: 17 lipca o godz. 4:56
twórca: Burninalways

Icon & Ground Model Fix

Aktualizacja: 17 lipca o godz. 4:09
twórca: Burninalways

Some factions in the Web Way campaigns were unable to build ground units, it would of been 2 per campaign and must of been devastating during the Lite & Casual campaigns.

Fixed text description for Venator.
Increases the damage of the Naval Outpost.


These changes should be compatible with your saves.
I only found out about the ground units by luck as I was working on 5.2

Aktualizacja: 31 maja o godz. 3:19
twórca: Burninalways

Hardpoint Text

Aktualizacja: 17 maja o godz. 4:37
twórca: Burninalways

Rebel Grand Missing Planet

Aktualizacja: 4 maja o godz. 4:43
twórca: Burninalways

Text Fixes

Aktualizacja: 4 maja o godz. 3:59
twórca: Burninalways

Menu Foreground

Aktualizacja: 4 maja o godz. 3:29
twórca: Burninalways

5.1 Update

Aktualizacja: 1 marca o godz. 3:12
twórca: Burninalways

Seems Bail Organa wasn't been resurrected and might not be until a new campaign.
Heroes in Conflict Begins now respawn, and at a shorter cooldown, so you don't have to revert to a previous save.

I've adjusted the auto resolve to be less demanding for both the winner and loser.
The green dot has been removed.

Aktualizacja: 22 lutego o godz. 2:31
twórca: Burninalways

I've added more model variety to the bombing runs and swapped some tags so crashes shouldn't be happening, as it's to do with changing the units of a squadron it might cause a save to crash, and added a missing behaviour to the Forts allowing them to spawn their intended garrison in the Shattered Empire campaign.