DayZ
TerjeRadiation
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Update: 19 Sep @ 1:30pm

- Reworked TerjeRadTentStatic (now inherits from HouseNoDestruct to match user expectations and avoid conflicts with some mods)
- Added `Radiation.ActionDecontaminatePlayers` setting, which adds the ability to wash (decontaminate) other players using canister.
- Fixed geometry of the TerjeRadTent model (some players build it at the entrance of his bases as a transparent impenetrable shield, now its geometry matches the visual model)
- Improved setting `Radiation.RadioactiveRainPower` to affects falling snow in the same ways as a rain on snow maps

Update: 27 Aug @ 4:24pm

- Fixed bug with canister slot conflict with other mods.
- Supported GameOverrides.xml feature from the core mod previous update.

Update: 12 Jul @ 11:21am

- Fixed a bug with calculation of radiation accumulation from clothes on the player.
- Improved compatibility with `A6 Secure Containers` mod (containers no longer accumulate radiation)
- Improved compatibility with `DogTags` mod (tokens no longer accumulate radiation).

Update: 8 May @ 12:16pm

Update: 7 May @ 1:34pm

Update: 25 Feb @ 3:18pm

Update: 30 Jan @ 9:40am

Update: 18 Jan @ 8:27pm

Update: 10 Jan @ 2:17pm

Update: 10 Jan @ 1:48pm