RimWorld

RimWorld

Do Lovin' When Idle
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Update: 1 Jul @ 10:33am
by =-=

Compatibility update with "Do Something for Idle" mod.
Lovin' now happens more naturally in various situations and with other mods.
Lovin' cooldown slightly increased.
Too tired lovers won't try idle Lovin'.

Update: 29 Jun @ 12:43am
by =-=

Ongoing recreation activities will no longer be interrupted even when the recreation need reaches 100%, allowing them to finish naturally. If you prefer the default behavior, you can disable this in the mod settings.

(Note: As it is independent from this mod's core functionality, it may be moved to a separate mod in the future.)

Update: 26 Jun @ 7:42pm
by =-=

Updated to support recreation schedule.
Modified to additionally check the partner's cooldown (same as in the RimWorld base game).

Update: 26 Jun @ 3:29am
by =-=

Now supports version 1.4.
Please report any red errors.

Update: 22 Jun @ 1:41am
by =-=

[Auto-generated text]: Update on 6/22/2025 5:40:59 PM.

Update: 15 Feb @ 6:50am
by =-=

Update:

Optimized the logic that checks trigger conditions.

Update: 5 Feb @ 8:32pm
by =-=

Update:

Fixed an issue where the pregnancy probability was lower than intended.
(Before the patch: 4.55%/18.18%/72.73%)
Fixed an issue of making love last longer than intended.
(2100~3000 -> 1900~2900)
Fixed an issue where the mental bond message would sometimes not appear.

Update: 19 Jan @ 6:16am
by =-=

Update:

Fixed bug that occurs when pawn can't access the bed.

Update: 15 Jan @ 11:24pm
by =-=

Update:

Added support for Romance On The Rim.
Optimized to perform frequently called operations quickly.

Update: 12 Dec, 2024 @ 2:42am
by =-=

Update:

Adjusted default values that take effect immediately after loading a saved game.
Optimized code to reduce memory impact.