Left 4 Dead 2

Left 4 Dead 2

[VSCRIPT] Real Time Common Infected & Witches
Affichage des entrées 1-7 sur 7
Mis à jour le : 19 aout à 6h25

- Added `net_maxcleartime`, forced to 0.0001.
(Unrelated to this mod, but lowering it improves hit registration and reduces choke.
I tested it on a friend's low-end PC and it worked flawlessly.
And honestly, if you’ve got a bad PC or bad connection, why would you even host a game in the first place or even using this mod???)

Mis à jour le : 23 juil. à 20h42

- Changed title to a more matching name.

- Tweaked nb_update_frequency 0.0 => 0.014 as it does the same thing, and i think it will save some performance.
- Tweaked nb_yaw_rate 660 => 800 so witches don't get melee'd to death.

- Somehow, the descriptions of the cvars where in spanish, i don't know how i missed this???? (translated now, and more descriptive).

Mis à jour le : 20 nov. 2024 à 9h58

Mis à jour le : 20 nov. 2024 à 9h57

Mis à jour le : 20 nov. 2024 à 9h54

- Added nb_friction_sideways 10 to prevent commons sliding like ice when turning corners
- Added nb_yaw_speed 660

Mis à jour le : 16 nov. 2024 à 8h38

Added Forced cl_interp_ratio values, high lerp is not needed.

Mis à jour le : 13 nov. 2024 à 11h09