Company of Heroes 2

Company of Heroes 2

Unit Variety Expansion Pack [DISCONTINUED]
Showing 21-30 of 33 entries
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Update: 14 Dec, 2014 @ 3:18pm

Update 1.1/11

Combat Scouts have increased HP, accuracy, and attack range.
Rangers now have increased HP

Fixed issue where Combat Scouts have 2 Hold Fire Abilities.

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Added new Unit: Automatic Rifle Unit [USA]
Unit armed with M1 Carbines and Browning Automatic Rifles. They have increased weapon range and the passive ability to surpress enemy units they are focusing on with their much faster bursts, but have reduced HP and Accuracy.
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Fixed Selection Groupings on some units.

Update: 13 Dec, 2014 @ 7:37am

Update 1.0 (Primary Update 10) Milestone Update! Yay! :D

Slightly Increased OKW Sniper Range

Significantly increased Vasily Zaystev's Attack range and Sight range [Weapon range equivalent to unit sight]

Vasily Zaystev now has Trip-Flare ability.

Vasily Zaystev population cap reduced from 20 to 16

Vasily Zaystev is now permanently in camouflage and can only be spotted during combat mode.

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Added Hero Unit: Simo Häyhä [Wehrmacht]
Increased HP, extra abilities, increased sight and attack range.
Has Passive Camouflage ability, wherein he can only be seen for a few moments after firing his shot.

Added Hero Unit: Otto Carius [OKW]
Slightly increased HP and Armor, increased attack range, has extra abilities.
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Fixed issue where Soviet and Werhmacht Heroes weren't buildable.
Fixed the OKW's Special Operations Centre having the resource-converter abilities.
Fixed issue where Combat Scouts do not camouflage

Added Buildable T-34-85's for the Soviets
Added Buildable Sherman "Easy Eight" for the US Army

Audie Leon Murphy and Richard Winters now have increased firing range and can fire their weapons with greater accuracy and damage.

Alexandra Samusenk and Michael Wittmann now have increased damage and range in their coax hull weapons.

US Army Medics and Vehicle Crews transfered from HQ to a custom building, to prevent AI from using them too much instead of the more combat-efficient units.

Update: 23 Nov, 2014 @ 8:56am

Update 0.9 [The "Air-Raid" Update]

Added Custom Building: Air Support Centre

A custom building for Soviets and Wehrmacht (As of Update 0.9, will be available for WFAs in future updates) to call in air-support without their required commanders, though munition cost has been slightly increased for the air-support abilities to balance it a little, showing if you want the ability to be cheaper, you need the commander that owns it.

Building several Air Support Centres will give you more air domination, only problem is that its resource-intensive; consuming munition like hell if you ain't got a good daily income of it.

Both buildings requires another building/upgrade for it to be built. Soviets, either the Barracks or the Weapons Support Centre. For the Germans, they need the Battle Phase 3 upgrade to gain access to their Air Support Centre.

The Air-Support Centre is also... a tent. So expect it's HP to be pretty small, making it easily destroyable. This gives the other team a chance to destroy it quickly with long-range weapons such as Artillery abilites and the like, to give them a quick break from the hostile team using any planes.

Update: 22 Nov, 2014 @ 4:21pm

Update 0.8

All current Heroes of update 0.8, are now cheaper and can be built faster than before! Time to get them out on the field sooner aye?

All Tank heroes now have the "Self-Repair Ability"

Fixed LMG Assault Group Man-power cost from 381 to 410

Update: 10 Nov, 2014 @ 4:35am

Update 0.7

Combat Rear Echelon Squad can now be upgraded with Flamethrowers.

Fixed issue where soviets can't build barbed wire fences... Well, now they could!

Fixed missing name and description for OKW Transport Truck.

Tweaked fuel and manpower cost of both Opel Blitz Transport Trucks.

OKW Grenadiers can now use abilities without Wehrmacht Upgrades.

Volksgrenadiers can now be upgraded with an MG34.

Update: 8 Nov, 2014 @ 11:10am

Update 0.6B [Mini-Update]

Fixed Special Operations Center name for OKW

Update: 8 Nov, 2014 @ 10:59am

Update 0.6 [The "Heroic Appearance 3.0" Update]

Oberkommando West can now build 251 Halftracks

Oberkommando West can now build Grenadiers

Oberkommando West can now build Opel Blitz Transport Trucks

Oberkommando West can now build Mortar Units

Oberkommando West can now build Panzer IVs

Added Oberkommando West Snipers

Added Combat Scouts [USA]

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Added Hero Unit: Kurt Knipsen [OKW]
Hero Unit, increased weapon accuracy, increased weapon damage, slightly increased fire rate, increased armor, increased HP.
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Special Operations Center now available to the Oberkommando West

New Model for the Special Operations Center

Update: 7 Nov, 2014 @ 5:46pm

Update 0.5 [The "Heroic Appearance 2.0" Update]

US Army can now build Medics.

US Army can now build Rangers

US Army can now build Vehicle Crews.

Added Combat Rear Echelon Squad
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Added Hero Unit: Audie Leon Murphy [USA]
Audie himself having increased HP, extra abilities, Audie himself having increased accuracy and damage. (Audie can be found as the only >Rifleman< in the unit with a garand. Most likely the last to survive in his unit unless encountered by an enemy sniper)

Added Hero Unit: Richard Winters [USA]
Richard himself having increased HP, Accuracy, and damage, extra abilities, can inspire nearby allies, increasing their defensive and offensive stats. (Richard can be found as one of the two airborne men with >Thompsons<. Most likely the last to survive in his unit unless encountered by an enemy sniper)
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Special Operations Centre now buildable for USA, built by the Rear Echelon Squad.

Update: 6 Nov, 2014 @ 9:33am

Update 0.4

Opel Blitz Transport Truck now available for the Wehrmacht.

ZiS-6 Transports can now hold 1 more extra unit.

Both transports can now hold up to 3 units, including MG and Mortar Crews.

Soviet Combat Engineers can now build Tank Traps which can also provide cover.

Molotov issue for Volkssturm fixed.

Moved 250 Light-Halftrack from HQ to the Leichte Mechanized Kompanie

Update: 5 Nov, 2014 @ 10:34am

Update 0.3B [Mini-Update]

Added logo/icon for the pack.