Company of Heroes 2

Company of Heroes 2

Unit Variety Expansion Pack [DISCONTINUED]
Showing 11-20 of 33 entries
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Update: 25 Feb, 2015 @ 5:50am

Update 2.1 (21)

Added the Soviet North Sea Marines.
Added the NKVD

Slightly increased armor for the Knight's Cross Holders.

Added custom portraits and icons for the Heroes.

Slightly increased penetration for Soviet Bunkers DSHK

Update: 24 Feb, 2015 @ 10:16am

Update 2.0 (20)

Custom units now have custom icons!

Game is now out of the Beta/WIP status and is now considered full, will still keep recieving updates.

For milestone reached, a trailer for the modpack is in the works.

Update: 19 Feb, 2015 @ 9:49am

Update 1.9 (19)

Ostheer MG42 Crew can now fire at planes.

Ostheer MG42 Bunkers can now fire at planes.

OKW MG34 crews can now fire at planes.

USA Fighting Position .50 Cal can now fire at planes.

USA MG nests can now fire at planes. (Only perimeter ones, not base-nests)

USA .30 Cal LMGs'(Handheld) can now fire at planes.

USA BARs' can now fire at at planes.

Soviet perimeter bunkers can now fire at planes.

Soviet DP-28 LMGs' can now fire at planes.

Slightly increased penetration value of .50 Cals.

OKW Hero Centre now requires Sturmpioneers to build.
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Only rarely do handheld (LMGs') weapons take planes down. At the least, they damage a bit. Bunkers and fighting positions do the most damage, while MG42 and MG34 crews place second.

Update: 11 Feb, 2015 @ 4:17am

Update 1.8 (18)

Edited description of Simo Hayha.

Edited description of the Volkssturm Squad.

Simo Hayha can now rank up to 5 times instead of 3.

Vasily Zaytsev can now rank up to 5 times instead of 3.

Update: 29 Jan, 2015 @ 8:49am

Update 1.7 (17)

Added StuG IV for the OKW, a cheaper option for anti-tank purposes. (Cheaper than the Jagdpanzer atleast :D)

Update: 25 Jan, 2015 @ 9:17pm

Update 1.6 (16)

Riflemen can now merge with other units, just like conscripts

Fixed Issue where Ostheer sniper isn't appearing in build list

Update: 21 Dec, 2014 @ 5:55pm

Update 1.5 (15)

Otto Carius now fires slightly faster.
Fixed issue where Otto Carius was replaced by a regular Jagdtiger.

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Added Hero Unit: Lafayette G. Pool
"A More Combat-Efficient M4A3E8 Sherman with increased Mobility"

Sherman Easy Eight Hero Unit, slightly more armor, slightly increased firing range and sight range, increased firing rate and increased damage, increased movement speed.

Added Hero Unit: Dmitry Fyodorovich Lavrinenko
"A More Combat-Efficient T-34/76 with increased Mobility"

T-34/76 Hero Unit, significantly increased speed, slightly increased armor, increased penetration , own abilities. Lavrinenko's coax weapons are also increased in power and range.
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Update: 20 Dec, 2014 @ 8:38am

Update 1.4 (14)

Knight's Cross Holders can now rank up to 5
Knight's Cross Holders can now pickup up to 4 different weapons
Knight's Cross Holders now have extra grenade ability
Knight's Cross Holders HP dramatically increased
Knight's Cross Holders can now be upgraded to have Cold Immunity
Knight's Cross Holders can now be upgraded to have a Panzerschreck

Fixed Selection Grouping for Knight's Cross Holders. They will no longer be mixed with Panzer Grenadiers

Increased firing rate of the USA Marksman
Increased firing range of the USA Marksman
Increased firing range of the Knight's Cross Holders
Increased accuracy for the Knight's Cross Holders

Updated decription for the Knight's Cross Holders

Update: 19 Dec, 2014 @ 5:25am

Update 1.3 (13)

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US Army now have the Off-Map Support Centre (Mix of Air and Artillery, due to lack of US Air Abilities) but have increased prices. For cheaper prices, you must own the commanders/units that originally own those abilities.
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Crewless M5 Stuarts can be paradropped/ordered by the Off-Map Support Centre
Crewless WC51 Ambulances can be paradropped/ordered by the Off-Map Support Centre
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Support Infantry Command now made cheaper
Support Infantry Command now has reduced HP and build time

Update: 15 Dec, 2014 @ 8:08am

Update 1.2/12

OKW Grenadiers can now rank up to 5

OKW Panzer IV changed to the Panzer IV Ausf J.

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Added New Unit: Marksman [USA]
Similar to other factions' Snipers, though the Marksman doesn't do instant-kills, but rather score significant damage to each infantry man with great accuracy and slightly faster firing rate.
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