Space Engineers

Space Engineers

NavMarkers
Showing 1-8 of 8 entries
Update: 2 May @ 11:47pm

Added new alias for chat commands. Can now use /nm as well as /nav

Added new parse type for range (R.)
- Example "C1 (R.300)" or "C1 [R.300]"

Added a few new chat commands:
-toggle: show/hide markers
-set: update range
-close: toggle show nearby markers
-intersect: create gps point at view intersection

Implemented help command to actually show something useful

Update: 2 May @ 11:42pm

Update: 15 Nov, 2024 @ 7:10pm

Update: 13 Nov, 2024 @ 3:53pm

Added two new modes, showing close markers only and showing only partial spheres/markers.

Close Only uses a new config setting to only show markers that are closer than this distance from the player, defaults to 100,000m (100km).

Partial markers only shows the segments of the wireframe that are close enough to the player. This also can be controlled by a config setting.

Both have toggles as hotbar actions.

Update: 12 Nov, 2024 @ 6:20pm

Added chat commands:

  • add <range> <name>: Adds a marker at the GPS point with <name> and radius <range>
  • remove <name>: Removes a marker with the matching <name>
  • list: Lists all active markers in chat
  • help: Shows a help message (placeholder for now)

Put in a fix for markers disappearing on dedicated servers after a few seconds

Update: 12 Nov, 2024 @ 1:01am

Put in guards for NPE in session UpdateBeforeSimulation
*fix for crash after changing instance
Beginnings of a settings menu
Saving settings when changed

Update: 11 Nov, 2024 @ 1:04am

Set wireframe as default. Will add solid option to config later
Lightened wireframe bloom intensity
Hooked up toggle action
Enabled SDX style range parsing as an additional style

Update: 9 Nov, 2024 @ 10:29pm

First pass upload. Lots of work still to do.