Counter-Strike 2

Counter-Strike 2

ze_depths
Showing 1-10 of 10 entries
Update: 2 Jul @ 3:10pm

-Reworked car camera
-Made the fuel section easier - the car will now stop inside the fuel room
-Fixed zombie shortcut near the end of stage 3
-Fixed block damage on elevator
-Slightly increased the push trigger size
-Push can be charged with Mouse2 (for real this time)
-Changed trail particle
-Other minor fixes

Update: 9 Feb @ 4:21pm

-Fixed zombie teleport on stage 2
-Removed a zombie shortcut on stage 3
-Improved some materials
-Removed more unnecessary files
-Hopefully fixed 3D skybox sometimes not showing up

Update: 29 Nov, 2024 @ 7:15am

-Reduced bloom
-Added an alternative way to charge up push, by spamming Mouse2
-Tweaked a hold on stage 2
-Adjusted some timers on stage 3
-Fixed music volume

Update: 18 Nov, 2024 @ 5:07pm

-Upload fix
-Removed some unneeded files

Update: 18 Nov, 2024 @ 3:51pm

-Fixed missing music
-Adjusted push speed at the end of sewer section on stage 3

Update: 13 Nov, 2024 @ 9:15am

-Changed car camera
-Adjusted some zm shortcut timings (mainly on stage 1 & 2)
-Added hudhint to push & fuel

Update: 11 Nov, 2024 @ 6:16am

-Fixed another teleport
-Fixed fuel trigger
-Slightly nerfed push
-Adjusted fog distance on stage 1
-Reduced volume of the waterfall at the end of stage 1
-Made an attempt to make the driver's camera less wobbly (need to test on live server)

Update: 10 Nov, 2024 @ 7:25pm

-Fixed teleports
-Fixed car being blocked by players
-Reduced push item particles to help avoid framedrops
-Added underwater overlay
-Fixed box collisions on stage 3
-Fixed players getting stuck on elevator ceiling
-Made the water transition into the 3d skybox less ugly
-Other minor adjustments

Update: 10 Nov, 2024 @ 3:31am

+ FUCK LIGHTPROBES

Update: 9 Nov, 2024 @ 7:02am

Created ze_depths.