Sid Meier's Civilization VI

Sid Meier's Civilization VI

Barbarian Settings
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Update: 20 Jan @ 1:20pm

Version 10: Update Barbarian Tech Progress setting
- Support Barbarian Clan Mode.
- Add Maximized option.

Update: 9 Jan @ 10:48pm

Version 9:
- Add Barbarian Tech Progression setting.

Update: 4 Jan @ 6:02pm

- Rename Melee Only option to Disable Naval and Horse to be more accurate.

Update: 4 Jan @ 5:54pm

Version 8:
- Revamp Barbarian Naval to Barbarian Type with options: Default, Disable Naval, Disable Horse, Melee Only, More Horse.

Update: 31 Dec, 2024 @ 2:21pm

Version 7:
- Decouple Camp Density and Camp Spawn Rate
- Adjust Camp Density description
- Slightly adjust Unit Spawn Rate description

Update: 29 Nov, 2024 @ 11:49am

- Adjust description to make clear Naval option can work on both Barbarian Clans Mode or not

Update: 29 Nov, 2024 @ 11:34am

Update Version 6:
- Add Barbarian Naval setting.

Update: 14 Nov, 2024 @ 8:35am

- Update mod description.
- Adjust position of Era and Conversion.

Update: 14 Nov, 2024 @ 7:57am

Update Version 5:
- Add Barbarian Start Era setting.
- Add x0.5 option to Barbarian Raid Numbers.

Update: 13 Nov, 2024 @ 4:29am

- Fix conversion rate to have correct scale
- Fix typo