Victoria 3
Grey's Populist Legal Power
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Actualización: 2 OCT a las 12:40 a. m.

V1.9 (still)
- Updated for 1.10.3 (affects several Laws & Movements)
- Removed modified version of Postal Savings tech (vanilla caught up)
- Many movements changed so that pops in unincorporated states don't concern themselves with them (no vote no care)
- CMF compatibility updated

Actualización: 26 SEP a las 11:06 p. m.

V1.9 (still)
- Various additional things cleaned up for vanilla 1.10

Actualización: 26 SEP a las 6:11 a. m.

V1.9
- Updated for vanilla 1.10
- Bureaucrats investment contribution added under command economy

Actualización: 14 SEP a las 8:11 p. m.

V1.8 (still)
- Updated movements with changes from 1.9.7.
- Work in preparation for CMF compatibility.

Actualización: 16 AGO a las 5:36 a. m.

V1.8 (still)
- Collectivized agriculture now correctly includes plantations.
- Work in preparation for CMF compatibility.
- Border Controls Institution updated - relevant IG's are unhappy if you don't actually push the institution up.
- Slavery movements improved. (Thanks to BrokenRobot)
- Missing Localisations added and updated for all languages.
- New games will spawn extra gov admins in some countries to assist with bureaucracy deficits created by the mod.

Actualización: 10 AGO a las 1:29 a. m.

V1.8
- Trade Policy laws reworked so Mercantilism isn't so good and GP's don't have a fit.
- Dynamic modifier added to increase migration restrictiveness if SPA is loaded so there isn't a mismatch in functions.
- New Institution: Border Controls - the law alone now only gives you half of the effect.
- Localisation updated for all languages
(save-game compatible, will fix the institution being missing automatically within the first month of loading a new game)

Actualización: 11 JUL a las 12:27 a. m.

V1.7 (still)
- Updated for 1.9.6
- Refactored for performance
- Sundry bugs squashed
- Added mod trigger

Actualización: 6 JUL a las 8:30 p. m.

V1.7 (still)
- Fix vanilla movement disband logic
- Add reworked capitulate_to_revolution action

Actualización: 22 JUN a las 9:44 p. m.

V1.7 (still) - courtesy of BrokenRobot
- Fixed culture enslaved cache
- Removed debug button (it never worked anyway)
- Removed broken modifiers
- Added partial trade centre collectivisation on mercantilism

Actualización: 21 JUN a las 3:29 a. m.

V1.7
- Updated for 1.9
-> (inc. rework of how institution modifiers are applied at game start)