Left 4 Dead 2

Left 4 Dead 2

Extended Firearms Skin Pack
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Uppdatering: 8 jan @ 11:35

- Updated firearms_info.nut.
- Updated credit list.

Uppdatering: 7 jan @ 19:50

- Fixed an issue where picking up a pistol from "weapon_spawn" (not "weapon_pistol_spawn" or "weapon_pistol") would break the pistol combine function (ex: c6m1, pistol on the race car).
- Fixed an issue where a golden magnum spawned with "weapon_spawn" (not "weapon_pistol_magnum_spawn") could be picked up more than once.
- Corrected some prompt texts.
- Updated SG522 models and animations. Thanks to hckermanA and Uni Cornelius.
- Fixed tank viewmodel becoming invisible on versus.
- Minor VScript tweaks.

Uppdatering: 8 nov, 2024 @ 12:38

- Vscript fixed, firearms should randomize correctly now.

Uppdatering: 5 nov, 2024 @ 7:22

- Reverted script to previous version (temporary).

Uppdatering: 31 okt, 2024 @ 14:41

- Vscript tweaks.

- Fixed missing screws on the CS:GO Military Sniper Rifle skin texture and normal maps.
- Remade Magnum rare skin completely, using textures made by LethalCanine, Millenia/Damage Inc. and TOG | K1CHWA.

Uppdatering: 22 okt, 2024 @ 22:15

- VScript modifications.

Uppdatering: 20 okt, 2024 @ 12:21

- Fixed hunter viewmodel arms dropping when swapping melee weapon skins.
- Restored missing piece on MP5 sights.
- Adjusted Scout fire animations.

Uppdatering: 19 okt, 2024 @ 19:19

- Fixed skin rng not working on Survival mode.

Uppdatering: 17 okt, 2024 @ 14:11

- Fixed issue with M60 and Grenade Launcher skins not working properly.

Uppdatering: 16 okt, 2024 @ 22:03

- Fixed an issue with the swap function not working on certain weapons/items.