Left 4 Dead 2

Left 4 Dead 2

Extended Firearms Skin Pack
Viser 1–10 av 11 bidrag
< 1  2 >
Oppdatering: 8. jan. @ 11.35

- Updated firearms_info.nut.
- Updated credit list.

Oppdatering: 7. jan. @ 19.50

- Fixed an issue where picking up a pistol from "weapon_spawn" (not "weapon_pistol_spawn" or "weapon_pistol") would break the pistol combine function (ex: c6m1, pistol on the race car).
- Fixed an issue where a golden magnum spawned with "weapon_spawn" (not "weapon_pistol_magnum_spawn") could be picked up more than once.
- Corrected some prompt texts.
- Updated SG522 models and animations. Thanks to hckermanA and Uni Cornelius.
- Fixed tank viewmodel becoming invisible on versus.
- Minor VScript tweaks.

Oppdatering: 8. nov. 2024 @ 12.38

- Vscript fixed, firearms should randomize correctly now.

Oppdatering: 5. nov. 2024 @ 7.22

- Reverted script to previous version (temporary).

Oppdatering: 31. okt. 2024 @ 14.41

- Vscript tweaks.

- Fixed missing screws on the CS:GO Military Sniper Rifle skin texture and normal maps.
- Remade Magnum rare skin completely, using textures made by LethalCanine, Millenia/Damage Inc. and TOG | K1CHWA.

Oppdatering: 22. okt. 2024 @ 22.15

- VScript modifications.

Oppdatering: 20. okt. 2024 @ 12.21

- Fixed hunter viewmodel arms dropping when swapping melee weapon skins.
- Restored missing piece on MP5 sights.
- Adjusted Scout fire animations.

Oppdatering: 19. okt. 2024 @ 19.19

- Fixed skin rng not working on Survival mode.

Oppdatering: 17. okt. 2024 @ 14.11

- Fixed issue with M60 and Grenade Launcher skins not working properly.

Oppdatering: 16. okt. 2024 @ 22.03

- Fixed an issue with the swap function not working on certain weapons/items.