Victoria 3

Victoria 3

Grey's Soft Econ Adjustments
Näytetään 1–10 / 20
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Päivitys: 23.8. klo 3.46

V1.8 (still)
- Tweaked the penalty to tariff efficiency from lack of bureaucracy so that your tariff settings don't reset when you hit max penalty. (Mercantilism *export* tariffs will still reset, but this is unavoidable without buffing mercantilism or significantly nerfing the penalty effect.)

Päivitys: 16.8. klo 18.59

V1.8 (still)
- Minimised the AI's use of monopoly charters to stop it from hamstringing itself.
- Reduced compatibility intersection profile for devastation defines.

Päivitys: 16.8. klo 1.16

V1.8 (still)
- In light of Vanilla's change which reduced devastation severity (which I disagree with): reduced the speed at which devastation grows from *merely* being occupied.
- Tweaked the profit target to raise wages to hopefully help with an edge-case hiring issue.

Päivitys: 30.7. klo 20.25

V1.8 (still)
- Changed the impact of devastation to hurt local construction more, and construction efficiency less.

Päivitys: 10.7. klo 23.48

V1.8 (still)
- Fixed trade centres getting stuck without hiring sometimes
- Bureaucracy deficits affect tariff effectiveness.

Päivitys: 10.7. klo 21.29

V1.8 (still)
- Update for 1.9.6
- Adjusted cash reserve deposit target thresholds
- Reduced auto-downsize time to wait to 3 months

Päivitys: 29.6. klo 6.58

V1.8 (still)
- Fix define issues from 1.9 update
- Reduce wage lowering threshold instead of increasing profit target

Päivitys: 22.6. klo 22.23

V1.8 (still)
- Restored previous shortage threshold (now that trade bugs are gone)
- Fixed hiring bug (until paradox fixes how their code works)

Päivitys: 18.6. klo 6.11

V1.8
- Update for Vanilla 1.9 (Charters of Commerce)
- Nerf reinvestment efficiency GDP scaling
- Lack of Literacy now affects MAPI (max 5% penalty)

Päivitys: 3.2. klo 1.36

V1.7 (still)
- Specified COMPANY_INITIAL_LEVELS to avoid odd conflicts with other mods over company formation.