Crusader Kings III

Crusader Kings III

Manor Domicile (Feudal/Clan/Tribal)
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Uppdatering: 20 sep @ 23:29

Uppdatering: 16 sep @ 22:44

Uppdatering: 12 sep @ 19:58

Uppdatering: 5 maj @ 16:07

HOTFIX:
-> The domicile title will be destroyed when changing government
-> The domicile title will be destroyed if character is landless/unplayable

Uppdatering: 3 maj @ 7:17

Uppdatering: 30 apr @ 9:35

hotfix for the vanishing domiciles due to a vanilla script deleting the title

Uppdatering: 29 apr @ 17:31

UPDATED to 1.16
-> Modded domiciles are now added trough a decision
-> Only AI with duke+ rank will take this decision
(Its best to limit the total amount of domiciles to avoid issues)

Uppdatering: 10 apr @ 18:57

UPDATE to solve the issue of inheriting vassal domicile once and for all! (for players)
-> If the liege is player, and is also the heir, a script will imediatelly generate a legitimized bastard for the vassal!

Uppdatering: 1 apr @ 20:38

French loc by Tarkain

Uppdatering: 13 mar @ 10:27

A hotfix for the know issue:
A script will add legitimate bastards to aging, low-fertility/health vassals whose heir is their liege, reducing unintended vassal inheritance