Crusader Kings III

Crusader Kings III

Golden Dominion (Alpha: Republic Update)
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Update: 12 Oct, 2024 @ 5:09pm
by Emil

Big update:
- Rewrote half the mod for plutocratic_government to be contained within the story plutocracy_manager, you can simple create a story to create a new plutocratic government, end the story and the plutocracy government ends too and cleans up after itself.
- On_actions fixed up and lots of bugs fixed related to them.

Update: 11 Oct, 2024 @ 11:33am
by Emil

Update:
- Added event where merchant families are called in during defensives wars (They might decline)
- Changed the logic for what realm the AI decides to negotiate a trade deal with

Update: 11 Oct, 2024 @ 1:24am
by Emil

- Hansa decision changes
- Plutocrats now pay taxes

Update: 10 Oct, 2024 @ 4:44pm
by Emil

Gotland bypasses culture tradition restriction to adopt Plutocracy
Hanseatic League unique decision

Update: 10 Oct, 2024 @ 12:26pm
by Emil

Medieval latin song + localization and game concepts
Also first public version

Update: 10 Oct, 2024 @ 9:43am
by Emil

Early trade preview

Update: 6 Oct, 2024 @ 12:23pm
by Emil

Hot fix

Update: 6 Oct, 2024 @ 7:11am
by Emil

Very first preview