Crusader Kings III

Crusader Kings III

Golden Dominion (Alpha)
26개 중 11~20개 표시 중
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업데이트: 2024년 10월 15일 @ 오전 11시 27분

Update:
- Trade Map Mode now shows who you have trade deals with.
- Small domicile building fixes.

업데이트: 2024년 10월 15일 @ 오전 9시 12분

Update:
- Changes to domicile buildings, new market building.
- More tooltips and game concepts.

업데이트: 2024년 10월 14일 @ 오후 2시 06분

Update:
- Countyless merchant families now arrange more marriages.

업데이트: 2024년 10월 14일 @ 오전 9시 23분

Update:
- You can now use the Ruler Designer on Plutocracies. If you wish to start as a merchant family vassal, use the Adventurer Ruler Designer instead.
- New internal buildings for the Barracks building in the Family Palace domicile.

업데이트: 2024년 10월 13일 @ 오후 7시 59분

Added: on_death_landless_fix
Should fix some (hopefully all please) of the issues where you turn unlanded.

If you die, but get no death screen, it's because you've gone unlanded if the game had its way.

업데이트: 2024년 10월 13일 @ 오후 2시 32분

Lots of bug fixes, still some that need to be fixed.
Savegames should be fine.

업데이트: 2024년 10월 12일 @ 오후 8시 17분

Hotfix:
- Improved performance
- Fixed 'Buy into Consortium'-interaction for the adventurers. Thank you @Jaysassin
- Band-aided an issue where the plutocracy_manager isn't included in the merchant_families list. Need to find root cause.

업데이트: 2024년 10월 12일 @ 오후 5시 23분

Forgot a damn bracket at the end of gd_plutocracy_manager_story.txt

업데이트: 2024년 10월 12일 @ 오후 5시 09분

Big update:
- Rewrote half the mod for plutocratic_government to be contained within the story plutocracy_manager, you can simple create a story to create a new plutocratic government, end the story and the plutocracy government ends too and cleans up after itself.
- On_actions fixed up and lots of bugs fixed related to them.

업데이트: 2024년 10월 11일 @ 오전 11시 33분

Update:
- Added event where merchant families are called in during defensives wars (They might decline)
- Changed the logic for what realm the AI decides to negotiate a trade deal with