RimWorld
Red's Performance Fixes (aka. Comp EggLayer Fix)
Hiển thị 1-4 trong 4 mục
Cập nhật: 6 Thg10, 2024 @ 1:22am
bởi RedMattis

Update on 10/6/2024 10:22:40 AM.
Made delegates static. Not being so was an oversight. They supply instance when called anyway, so per instance delegates is pointless.

This reduces the potential stutter when spawning new new egg-layers by like 0.0000000000000000000000001%

Read: No difference. Just looked sloppy.

Cập nhật: 5 Thg10, 2024 @ 11:54pm
bởi RedMattis

Update on 10/6/2024 8:54:20 AM.

Backported and tested for 1.4. Removed source & VS files. Source can still be found on my GitHub.

Cập nhật: 5 Thg10, 2024 @ 11:24pm
bởi RedMattis

Update on 10/6/2024 8:24:41 AM.

Now uses Delegates instead of cached PropInfo/FieldInfo when fetching the fields/props Ludeon made private.

Shout-out to Zera & Bradson for hammering through my skull to use them for stuff like this.

Cập nhật: 5 Thg10, 2024 @ 7:29am
bởi RedMattis

[Auto-generated text]: Initial upload.