RimWorld

RimWorld

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Update: 5 Dec, 2024 @ 7:10pm

[Auto-generated text]: Update on 12/5/2024 8:10:44 PM.

Update: 1 Dec, 2024 @ 3:42pm

[Auto-generated text]: Update on 12/1/2024 4:42:40 PM.

Added 1 backpack
+psychic foilpack

Added an ability to the glitterworld medpack

Visually updated the particle effects on the archotech skippack

Update: 19 Nov, 2024 @ 10:39pm

[Auto-generated text]: Update on 11/19/2024 11:39:33 PM.

Added worn graphics for the devourer grubpack, miner pack

Update: 11 Nov, 2024 @ 10:04pm

[Auto-generated text]: Update on 11/11/2024 11:04:16 PM.

Added worn graphics for the harvest pack

Update: 10 Nov, 2024 @ 3:51pm

[Auto-generated text]: Update on 11/10/2024 4:51:00 PM.

Edited the frequency of the quest-only backpacks appearing in traders

Added worn graphics for the voidsent pack

Update: 27 Oct, 2024 @ 2:48pm

[Auto-generated text]: Update on 10/27/2024 3:48:31 PM.

Slightly buffed the Devourer Grubpack

Altered the recipe for the Glitterworld Medpack

Added 1 backpack
+miner pack (mechanite grenade, +80 mass, +10% mining speed, -20% stagger time, -0.2 move speed)

The miner pack is designed to provide support for non-deep drilling and also provide a method for debuffing the armor of mechanoids (without being useless against human pawns)

Update: 22 Oct, 2024 @ 10:16pm

[Auto-generated text]: Update on 10/22/2024 11:16:24 PM.

Added a special ability to the Archotech Skippack to help make it more unique

I am not super familiar with MVCF so if the implementation causes some odd behavior, please let me know

Added 1 backpack
+voidsent pack ("safer spaces" shield, +90 mass, -22% flammability, +30% rest rate, +30% hunting stealth, heat/cold insulation)

Quirky backpack meant to be vanilla-friendly, grants a weak shield as one-shot protection (without preventing ranged fire) and some thematic buffs

Update: 18 Oct, 2024 @ 2:41pm

[Auto-generated text]: Update on 10/18/2024 3:41:53 PM.

Added 2 backpacks
+harvest pack (+40 mass, +10% plant work speed, +0.2 foraged food amount)
+devourer grubpack (acid grenade, +90 mass, -0.12 move speed, +5% mental break threshold)

The harvest pack is intended to support early caravans with extra foraging to offset low plants levels

Update: 13 Oct, 2024 @ 11:12pm

[Auto-generated text]: Update on 10/14/2024 12:12:02 AM.

Fixed a compatibility oversight with WVC - Tweaks and Patches

Update: 10 Oct, 2024 @ 9:44pm

[Auto-generated text]: Update on 10/10/2024 10:44:02 PM.

Added worn graphics for the glitterworld medpack