Space Engineers

Space Engineers

S-412 Salvager
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Update: 2 Oct, 2024 @ 12:43pm

Fixed a minor naming glitch for the programmable block. Updated description and pictures to more clearly show building and use of the tunneler attachment.

Update: 1 Oct, 2024 @ 8:59pm

[Spaceman Spiff hangs his head in shame... :( ]

This revision corrects the lack of connectivity to the three small reactors at the center of the ship; an added medium cargo container with its two small ports aligned vertically solved the problem, moving the three displaced Nanobot Build and Repair Systems to the ship's rear (just forward of the three largo hydrogen thrusters). I also fixed the tunneler attachment's lack of smoothness when tunneling by adjusting settings for the four suspensions.

It should all work correctly now. Please let me know if I've missed something or if you see a better way to do what it does. Thanks.

Update: 1 Oct, 2024 @ 12:18pm

The following corrections and revision/addition were made:

1. Fixed the cockpit G-menu for the batteries from ON/OFF to AUTO/RECHARGE.

2. Fixed the custom data for the cockpit to use the correct grid name to correctly display information on the screens.

3. Added a "tunnel attachment" projector on top so that the user may optionally project a tunneler grid. To properly project and build the tunneler, the "light armor slope 2x1x1 tip" and adjoining "air vent" on top of the cockpit must both be first removed. Because the tunneler attaches to a conveyor port, the S-412 and its tunneler may also be used as a mining ship; ore/ice is collected and waste stone is ejected.

Update: 30 Sep, 2024 @ 5:39pm