WARNO
Combat Team
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Update: 29 Sep, 2024 @ 8:02pm

Game Version = 131005
Mod Version = 5

- Fixed issues related to unit traits/capacites that was leading to crashes
- Updated armor/AP values for tanks based on values provided by Dane
- ATGM update should be complete with some new AP values, and all land based ATGM's have had their speeds updated
- Dragon and Metis ranges moved back to the vanilla values of 1250m
- More new graphical items for weapons and traits
- Corrected a coding issue that cause units of Panzergrenadierbataillon 52 to display incorrectly in game. They no longer have 15 Gepards.

Update: 26 Sep, 2024 @ 8:53pm

Game Version = 131005
Mod Version = 4

- Fixed and issue with smoke launchers on a few tanks, just reverted it to vanilla until I can get changes working correctly
- Adjusted AI bonues, and budges for attacks. I had made them too high I think. Dialed it back a little
- Terrains Adjustment

Update: 26 Sep, 2024 @ 4:08pm

Game Version = 131005
Mod Version = 0

- Updated ATGM speeds and AP values
- Cleaned up and remade several graphical items
- Addition of SpaceBorschts AI from his SCO mods. So big thanks to him.
- Fixed a leftover experiment with command point tick rates I had left in game. This is now slowed down but not as much as it was.
- Repriced Planes and Helos for AG
- Slightly increased Starting tickets in AG battles.
- Adjustment to Terrains to make larger tree lines less transparent

Update: 24 Sep, 2024 @ 4:50pm

Game Version = 131005
Mod Version = 0

- Fixed an issue with HSCH-Spahtrupps smoke grenade that could lead to crash
- reverted a change in GD constantes that was leading to a crash when deploying 5 or more of the same type of unit.

Update: 23 Sep, 2024 @ 9:23pm

Game Version = 131005

Fixed an issue with a units weapon that could cause a crash

Update: 23 Sep, 2024 @ 4:14pm

Game Version = 131005
Mod Version = 0