STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

FOTR Multiplayer Overhaul (Infrastructure Build 1.1.95)
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Update: 4 Oct, 2024 @ 10:02am

Nerfed Munificant into dust

Some XML optimization

Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics

Update: 3 Oct, 2024 @ 9:46pm

EXPERIMENTAL UPDATE 9

Nerfed Ion Cannons

Nerfed Carrack Cruiser Fire Rate

Increased build speed for all republic corvettes by 5 seconds

Increased build speed for all CIS corvettes by 5 seconds

Added Radar Icons for asteroids

Increased Distress Beacon Cost

Increased Distress Beacon Fleet Spawn

Changed Turbolaser to Corvette Value to 3.5x damage


Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics

Update: 3 Oct, 2024 @ 7:57pm

EXPERIMENTAL UPDATE 8

Nerfed Ion Cannons

Nerfed Carrack Cruiser Fire Rate

Increased build speed for all republic corvettes by 5 seconds

Increased build speed for all CIS corvettes by 5 seconds

Added Radar Icons for asteroids


Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics

Update: 3 Oct, 2024 @ 6:54pm

EXPERIMENTAL UPDATE 7

Reduced fire rate of Corvettes for Republic

Reduced laser cannon damage even further

Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics

Update: 3 Oct, 2024 @ 5:25pm

EXPERIMENTAL UPDATE 6

Optimized Nharpira Model

Optimized Swordfish

Scaled down Victories

Reduced build time of golans

Changed Laser Cannons to do minimal damage to Shield and Hull of larger ships

Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics

Update: 3 Oct, 2024 @ 4:24pm

EXPERIMENTAL UPDATE 5

Buffed Acclamators Health to 3400

Buffed Victory Health and Shield by nearly 3000

Reduced Build speed of acclamators to 18 seconds

Removed Shield pen from CIS bombers

Removed Damage Variation from CIS bombers

Fixed some code

Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics

Update: 3 Oct, 2024 @ 4:04pm

EXPERIMENTAL UPDATE 4

Cut CIS fighter bomber compliment fielded in half

Nerfed Ion torpedo stun capability heavily

Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics

Update: 3 Oct, 2024 @ 2:47pm

EXPERIMENTAL UPDATE 3

Nerfed LAC fire rate

Increased Size of Recuscant Decimator

Increased Size of the new unit Sword Fish

Increased Fire Volley of Mining Turret

Reduced Fire Rate of Mining Turret

Reduced Health of AF mine by half and Mining turret by 75%

Fixed Range of z95

Fixed Range of Vwing

Fixed Range of ARC170

Fixed Fire rate of Venator

Fixed AI spamming Mining turrets

Fixed Mining turrets not generating income

Changed one of the flamethrowers on the ACC leveler to be a Quad Light Turbo

Changed ACC Fire Cone to be more accurate on LEVELER

Changed Targeting Stickiness to 1 Second on all ships

Changed movement of the new unit Sword Fish




Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics

Update: 3 Oct, 2024 @ 1:48pm

EXPERIMENTAL UPDATE

Fixed Build times*

Updated Victory 2 to have Quads instead of duals

Updated Broadsider to have 2 Quad Laser Cannons

Added New unit Rendili/Kuat Swordfish


Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics

Update: 3 Oct, 2024 @ 8:22am

EXPERIMENTAL UPDATE

REDUCED FIRING RANGE OF ALMOST ALL 2000 HARDPOINTS TO 2000 METERS

Reduced cost of venator

Reduced build speed of venator

Reduced Build speed and cost of victory 1 and two

Reduced cost of victory broadsider

Reduced cost of dreadnaught


Upcoming Changes

| Republic Fighter Optimization | Projectile Fixes | Graphical Updates | SFX Updates | Mechanic Balancing | Energy Mechanics