Project Zomboid

Project Zomboid

[B41/B42] Infection Scanner
1-10 van 10 items weergegeven
Update: 21 jan om 17:28

1.2.3

42.1 patch

Fixed:
  • Recipes changes
  • Changing battery is no longer my own action, but is now the new tag UsesBattery added after my request to the devs. Nevermind, they didn't test it so it doesn't work :harold hide the pain:

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Update: 18 jan om 15:41

1.2.2

Added:
  • Custom flier related to the infection scanner

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Update: 1 jan om 11:27

1.2.1

B42 update !

Changed:
  • Dismantling scanner may give a scanner module

Fixed:
  • Inserting and removing the battery
  • Dismantling scanner not giving extra components

[discord.gg]

Update: 31 dec 2024 om 20:39

1.2.0

B42 update !

Changed:
  • Scanner mode menu will no longer appear if there's only one type of mode available on the scanner. (useful since Cordyceps Spore Zone doesn't exist in B42 for now)

[discord.gg]

Update: 22 sep 2024 om 14:45

hotfix prints

Update: 22 sep 2024 om 14:44

1.1.3

Changed:
  • Small improvement on the spore zone detection algorithm (you shouldn't be able to notice it)

[discord.gg]

Update: 19 sep 2024 om 12:17

1.1.2

Changed:
  • Can now detect spores 20 tiles away (the higher the value, the more costly the operations to find the spore zones is, so can impact performances a lot)
  • Improved the sound bip a little bit

Fixed:
  • Spore zones being broken by the mod setting them (a lot of bodies in them and cracks in the floor)

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Update: 17 sep 2024 om 19:25

1.1.1

Fixed:
  • Forgotten parts

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Update: 17 sep 2024 om 19:19


1.1.0

Added:
  • New mode select: Scanning, Spore Detection (when Cordyceps Spore Zones is installed)
  • Attach the scanner to a radio attachment slot

Spore Detection:
  • A bip sound plays whenever you are close to a spore detector, increasing in frequency when closer
  • Emergency bip when inside a spore zone

[discord.gg]

Update: 16 sep 2024 om 9:01

1.0.0

MAIN RELEASE

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