Left 4 Dead 2

Left 4 Dead 2

Painkiller Francis
Showing 1-6 of 6 entries
Update: 23 Jan, 2016 @ 10:30pm

-Reweighted outfit
-Shrunk size; fitted mesh to proper rig
-Phong adjustments; separated jeans and jacket into separate materials

Update: 6 Feb, 2015 @ 12:04am

-Added proceedural bones
-Re-weighted first person model
-Removed exponent map; made several phong adjustments
-Added separate vmt for Francis' ring; Uses one of k1chwa's texturewarps

Update: 3 Nov, 2014 @ 7:11am

-Fixed bad face flexes with blinking
-Smoothened v_arm rigging

Update: 30 Oct, 2014 @ 9:59pm

-Lessened mesh

Update: 30 Oct, 2014 @ 8:36pm

-Increased skeleton size by 5%
-Lowered envmap intensity
-Restored some of the hand mesh

Update: 27 Oct, 2014 @ 11:00pm