Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Azic's Shipyard: Engine Selection
กำลังแสดง 1-10 จาก 16 รายการ
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อัปเดต: 26 ก.ค. @ 4: 06am

Made the roof glow for the nacell parts longer

อัปเดต: 19 ก.ค. @ 11: 17am

Nacell Power Cores!

อัปเดต: 17 ก.ค. @ 4: 02pm

Fixed image reference in the LFDs. Go Ludicrus speed!

อัปเดต: 16 ก.ค. @ 5: 50pm

Nacells are here! Make your field drives more useful!

อัปเดต: 8 ก.พ. @ 11: 22am

Extension system fix for front to back no longer mattering has been implimented

อัปเดต: 12 ม.ค. @ 2: 42am

Did a further update to the LFDs for more stable jumping

อัปเดต: 11 ม.ค. @ 12: 30pm

Boost toggle for the hyperium consuming part of the field drives.
Also, a special hyperium consumer for the large field drives that convers the hyperium put in directly into a separate fuel just for hyper-jumping. This solves an issue I've been seeing with ships that have the LFDs freaking out when trying to jump to a new system

อัปเดต: 30 พ.ย. 2024 @ 7: 38am

Fixed the directional requirement of the Large Field drive.

อัปเดต: 28 พ.ย. 2024 @ 9: 58am

Some QoL on making sure the part aligns with the crewed large reactors to maximize power bonus to speed.
Also, redid the part with a walkway like the storage introduced into the base mod so that crew can walk from one side to the other and hopefully reduce/remove some pathfinding issues. The addition was done in a way to preserve existing door placement while adding 4 more door spots

อัปเดต: 3 พ.ย. 2024 @ 2: 15pm

More the the stats have been added.